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Remove smooth-bevy-cameras dependency from spatial example #61
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Nice simplification. Small improvement idea: Spawn the camera further back so the Doppler effect is immediately present.
Assuming you mean the spatial effect; I've now adjusted it so the cube is in view the whole time. Let me know what you think, I think it's better |
I guess this becomes obsolete with #60 ? Then we can close this PR. |
IMO it's still a good move, we'll run into the same issue when preparing for 0.13, 0.14, etc. |
This will make it easier to update bevy_fmod for new releases of Bevy.
Took some inspiration from the Bevy spatial example.
Feedback welcome!