Camera control: FPS like left click mouse to look around right click mouse to pan right click + shift to zoom w - zoom forward s - zoom backwards a - pan left d - pan right q - pan down e - pan up
controls for fluid simulation:
z - toggle transparency x - toggle pause c - increment one frame - used to step through animation when paused r - reset water b - reset with random height variations t - flatten the terrain g - randomise the terrain f - lower the water level v - generate a wave (beware - holding it down may cause undesirable behaviour) p - add water to the center of the simulation o - add water at random points in the simulation (raining effect)
controls for inverse kinematics
7 - move target left 8 - move target up 9 - move target down 0 - move target right 6 - pause 1 - step through IK process
controls for collision detection
n - add a ball
group project for computer graphics