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DMFlags and Settings
This document focuses on how to play this project with the commonly used ports today and with what settings. However, this is merely recommendation. The users are free to customize the settings in anyway they please.
Table of Contents
This project supports the base game mode, Deathmatch. However, other ports such as Zandronum, supports more than just Deathmatch and with that - so does TGRDM3. Listed below is the supported game modes possible using the Zandronum engine:
- Deathmatch
- Team Deathmatch
- Domination
- Duel
- Last Man Standing
- Team Last Man Standing
- Possession
- Team Possession
- Terminator
Provided below is suggested default DMFlags that will work with the project in a OOBE
schematic. This list will be useful for players just starting the game and those planning on hosting a game server. For a complete list of DMFlags, please see ZDoom's DMFlags or Zandronum's DMFlags.
Warning: DMFlags might differ depending on the Doom source port; listed below is from ZDoom's DMFlags.
DMFlags = 2834432
DMFlag Setting | Value |
---|---|
Items Respawn | 16384 |
Big Powerups Respawn | 524288 |
Allow Jump | 65536 |
Allow Crouch | 2097152 |
Allow Freelook | 131072 |
As the maps within this project does not contain a exit switch or the like, the players can only win by a FragLimit
or TimeLimit
. These settings are merely suggested and is completely changeable to the end-user. The settings provided below are merely the suggested defaults. For more options, please see ZDoom's multiplayer documentation
FragLimit = 50
TimeLimit = 5
PointLimit = 500
- if Domination is used
All maps within this project will route back to the 'Introduction' map once the round ends. If hosting or playing this project in a net-game environment, consider using the Map List functionality in Zandronum.
Console Command | Example | Description |
---|---|---|
AddMap MAPNAME | AddMap AMISERY |
Adds a map to the Map List rotation. |
ClearMapList | ClearMapList |
Thrash the entire Map List rotation. |
DelMap MAPNAME | DelMap AMISERY |
Expunges the specified map off from the Map List rotation. |
MapList | MapList |
Displays the current maps that is in the Map List rotation. |
SV_MapRotation [BOOL] | SV_MapRotation True |
Toggles the Map List rotation feature. |
SV_RandomMapRotation [BOOL] | SV_RandomMapRotation True |
Toggles the randomness when using the Map List rotation feature. |
Provided below is a few helpful links for more information about Zandronum's Console Commands and Console Variables:
Do note that this project is no longer in evolution nor maintained development cycle anymore. Thus, meaning, no new features or bug fixes will be submitted into this project anymore.