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* replace real_date extension with CBA_fnc_weekDay
resolves#70
* create script to automatically update #12
* copy commonObject actions to function
function not yet used
* disable functionality if framework not initialized
resolves#65
* add vehicle info functions; see #40
from https://github.com/Soliders-in-Arms-Arma-3-Group/SIA-Mission-Framework.VR/blob/main/sia_f/functions/briefing/fn_vehicleInfo.sqf
* touch up parameters; misc.
* move obj attributes to file; supportInfo option
#40 front end
* fix actions stuff (I think)
* finish vehicle info briefing stuff
Still needs some final touches, but pretty much done.
* add zeus actions to func; misc.
* save loadout on mission start
requested by Austin [here](https://discord.com/channels/689674061366034435/690255520728350720/1029724157413445632)
* move proper actions to buttonActions/playerActions
misc
* move core serverPostInit into functions
resolves#71
* add new functions to prep
* bug fixes; convert spaces to tabs
* update vehicle info header; formatting
* fix #import instead of #include; delete build.bat
hopefully build.bat isn't used, but it just runs hemtt
* add expression disclaimer in configuration readme
not that anyone will ever read it.
* progress on #74, formatting/syntax, documentation
* Fix for #74
* safeStart Safety and Init readded
Resolves: #76
* minor tweaks
- Removed error message when a section of the briefing is empty.
- Added zeusActions function to run on postClientInit.
* XEH_PREP alphabetized
* addActions non-ace tweaks
* fix formatting
* make.py now works with pre-defined keys
* update version to v1.0.0
Currently, the XEH scripts handle everything. Individual tasks need to be moved to functions for better organization and maintainability.
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