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RoraymaEngine

Is a 2D opengl game engine with editor and scripting.

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Features

  • C++ 17.
  • Python (3.x) as scripting language.
  • Dynamic rendering
  • Simple
  • No bloat

Features not implemented

  • Audio system
  • Build system
  • Support for Linux, Android
  • 2D physics
  • Lighting

Dependencies

  • Premake5
  • GLFW
  • ImGui
  • stb_image
  • pybind_11
  • ImGuiColorTextEdit
  • glm
  • yaml-cpp
  • spdlog
  • Glad
  • Portable_File_Dialogs
  • Freetype
  • Earcut.hpp
  • msdfgen

Compilation

First, you need download premake5 and drop it in the project foldel and type in the console.

windows

./premake5.exe vs2019 This will generate a vs solution file and all the projects.

Linux

First, delete a line of code in Engine/src/RoraymaEngine/Plataform.hh

#elif __linux__
this -----> #error blablabla

./premake5 gmake2 This will generate MakeFile. And for compile type. make Once it finish compiling, a folder named bin will be create with the binary, then you must drop from the Editor folder imgui.ini, keys_map.yaml, window_config.yaml, assets to where is the binary.

Mac

Why you use mac??????????????????

This project still in developing.

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A 2D opengl game engine

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