CS506 project work on creating a ray tracer in Vulkan.
Keymap for GPU implementation: MOVE_FORWARD = GLFW_KEY_W, MOVE_BACKWARD = GLFW_KEY_S, MOVE_LEFT = GLFW_KEY_A, MOVE_RIGHT = GLFW_KEY_D, ROTATE_CCW = GLFW_KEY_Q, ROTATE_CW = GLFW_KEY_E, MOVE_UPWARDS = GLFW_KEY_LEFT_SHIFT, MOVE_DOWNWARDS = GLFW_KEY_LEFT_CONTROL, QUIT = GLFW_KEY_ESCAPE, MOUSEMODE = GLFW_KEY_LEFT_ALT