3D Pathfinding and cover system plugin for UE4, using Sparse Voxel Octrees.
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Updated
Nov 21, 2024 - C++
3D Pathfinding and cover system plugin for UE4, using Sparse Voxel Octrees.
Vulkan voxel cone tracing renderer based on SVO(sparse voxel octree) and Clipmap
Mostly realtime graphics engine
Toy Voxel Engine, Vulkan-SVO
Maintenance of the GigaVoxels / GigaSpace project from INRIA.
CS506 project work on creating a ray tracer in Vulkan, by implementing a sparse voxel octree
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