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Change border smoke color based on affiliation #6219

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merged 2 commits into from
Oct 13, 2022
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Description:


New Nodes/Commands/ConfigOptions:


Relevant Towny Issue ticket:


  • I have tested this pull request for defects on a server.

By making this pull request, I represent that I have the right to waive copyright and related rights to my contribution, and agree that all copyright and related rights in my contributions are waived, and I acknowledge that the TownyAdvanced organization has the copyright to use and modify my contribution under the Towny License for perpetuity.

@Warriorrrr Warriorrrr added this to the 0.98.4.0 milestone Oct 10, 2022
@LlmDl LlmDl merged commit 2eea557 into master Oct 13, 2022
@LlmDl LlmDl deleted the feature/smoke-task-color branch October 13, 2022 19:03
LlmDl added a commit that referenced this pull request Oct 13, 2022
  - Make unkickable ranks configurable, courtesy of Warriorrrr with
PR #6226.
  - New config option: global_town_settings.unkickable_ranks
    - Default value: assistant
    - List of ranks (separated by a comma) that will prevent a player
from being kicked from a town.
  - Use toLowerCase(Locale.ROOT) in TownySettings, courtesy of
Warriorrrr with PR #6227.
  - Hide tax component on status screens if taxes are off, courtesy of
Warriorrrr with PR #6221.
  - Change border smoke color based on affiliation, courtesy of
Warriorrrr with PR #6219.
  - Allow for all nation spawn and town spawn types to have individual
spawn cooldowns.
    - Your previous global_town_settings.spawn_cooldown_time setting
will be migrated to the new settings.
    - Closes #6224.
  - New Config Nodes:
    - global_town_settings.spawning_cooldowns.town_spawn_cooldown_time
      - Default: 30
      - Number of seconds that must pass before a player can use /t
spawn or /res spawn.
    - global_town_settings.spawning_cooldowns.outpost_cooldown_time
      - Default: 30
      - Number of seconds that must pass before a player can use /t
outpost.
    - global_town_settings.spawning_cooldowns.nation_member_town_spawn_cooldown_time
      - Default: 30
      - Number of seconds that must pass before a player of the same
nation can use /t spawn.
    - global_town_settings.spawning_cooldowns.nation_ally_town_spawn_cooldown_time
      - Default: 30
      - Number of seconds that must pass before a player in an allied
nation can use /t spawn.
    - global_town_settings.spawning_cooldowns.unaffiliated_town_spawn_cooldown_time
      - Default: 30
      - Number of seconds that must pass before a player who is not a
member or ally of town can use /t spawn.
    - global_nation_settings.spawning_cooldowns.nation_member_nation_spawn_cooldown_time
      - Default: 30
      - Number of seconds that must pass before a player of the same
nation can use /n spawn.
    - global_nation_settings.spawning_cooldowns.nation_ally_nation_spawn_cooldown_time
      - Default: 30
      - Number of seconds that must pass before a player allied with the
nation can use /n spawn.
    - global_nation_settings.spawning_cooldowns.unaffiliated_nation_spawn_cooldown_time
      - Default: 30
      - Number of seconds that must pass before a player who is not a
member or ally can use /n spawn.
  - Removed Config Option: global_town_settings.spawn_cooldown_time
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