This is the implementation of the GPU-parallel speculative, progressive implicit isosurface raycasting algorithm for block-compressed data sets described in "Speculative Progressive Raycasting for Memory Constrained Isosurface Visualization of Massive Volumes" by Will Usher, Landon Dyken, and Sidharth Kumar at LDAV 2023. Please see the paper for more details.
- Skull (256^3)
- Magnetic Reconnection (512^3)
- Chameleon (1024x1024x1080)
The data sets are available on the Open SciVis Data Sets page.