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Fix map patching using *dif*.mul files. #447

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ZaneDubya opened this issue Nov 3, 2016 · 2 comments
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Fix map patching using *dif*.mul files. #447

ZaneDubya opened this issue Nov 3, 2016 · 2 comments
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@ZaneDubya
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By default, the client should not patch any files. On receipt of a valid 0xBF/0x18 packet with positive diff indexes, the client should enable map patching using the Stadifl#.mul,Stadifi#.mul,Stadif#.mul,Mapdifl#.mul, and Mapdif#.mul files.

This will require that the map be re-loadable at runtime.

@ZaneDubya ZaneDubya added the bug label Nov 3, 2016
@ZaneDubya ZaneDubya added this to the Milestone 0.8 milestone Nov 3, 2016
ZaneDubya added a commit that referenced this issue Nov 3, 2016
@ZaneDubya
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Fixed in 3621a38

@ZaneDubya
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There is still some rubber banding off of invisibles, but it happens in the classic client as well. The diffing is fixed.

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