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add dmg materials to spare tracks and wheel #4450

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merged 3 commits into from
Sep 24, 2016

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commy2
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@commy2 commy2 commented Sep 22, 2016

When merged this pull request will:

@commy2 commy2 added kind/enhancement Release Notes: **IMPROVED:** status/WIP labels Sep 22, 2016
@commy2 commy2 self-assigned this Sep 22, 2016
@commy2
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commy2 commented Sep 22, 2016

done : )

normal:
http://i.imgur.com/GaJH0Hw.png

damaged:
http://i.imgur.com/K4TuTQE.png

dead:
http://i.imgur.com/76PaWRQ.png

@commy2 commy2 removed the status/WIP label Sep 22, 2016
@commy2 commy2 added this to the 3.8.0 milestone Sep 22, 2016
@kripto202
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kripto202 commented Sep 24, 2016

the difference between normal and damage is almost unnoticeable and it can be confusing.

edit: maybe add some worn out paint to give it a worn down or damaged feel.

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commy2 commented Sep 24, 2016

I won't add any paint. These are vanilla mosaik textures (mc.paa and cd.paa) that are used for every object.

@commy2 commy2 merged commit bc520c7 into master Sep 24, 2016
@commy2 commy2 deleted the repair-items-damage-materials branch September 24, 2016 20:08
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3 participants