We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
VoodooPS2Trackpad/VoodooPS2SynapticsTouchPad.cpp:967:16: style: Local variable 'buttonsraw' shadows outer variable [shadowVariable] UInt32 buttonsraw = buf[0] & 0x03; // mask for just R L ^ VoodooPS2Trackpad/VoodooPS2SynapticsTouchPad.cpp:853:12: note: Shadowed declaration UInt32 buttonsraw = buf[0] & 0x03; // mask for just R L ^ VoodooPS2Trackpad/VoodooPS2SynapticsTouchPad.cpp:967:16: note: Shadow variable UInt32 buttonsraw = buf[0] & 0x03; // mask for just R L ^ VoodooPS2Trackpad/VoodooPS2SynapticsTouchPad.cpp:968:16: style: Local variable 'buttons' shadows outer variable [shadowVariable] UInt32 buttons = buttonsraw; ^ VoodooPS2Trackpad/VoodooPS2SynapticsTouchPad.cpp:854:12: note: Shadowed declaration UInt32 buttons = buttonsraw; ^ VoodooPS2Trackpad/VoodooPS2SynapticsTouchPad.cpp:968:16: note: Shadow variable UInt32 buttons = buttonsraw; ^ VoodooPS2Trackpad/VoodooPS2SynapticsTouchPad.cpp:971:16: style: Local variable 'passbuttons' shadows outer variable [shadowVariable] UInt32 passbuttons = buf[1] & 0x7; // mask for just M R L ^ VoodooPS2Trackpad/VoodooPS2SynapticsTouchPad.h:310:9: note: Shadowed declaration UInt32 passbuttons {0}; ^ VoodooPS2Trackpad/VoodooPS2SynapticsTouchPad.cpp:971:16: note: Shadow variable UInt32 passbuttons = buf[1] & 0x7; // mask for just M R L ^ VoodooPS2Trackpad/VoodooPS2SynapticsTouchPad.cpp:1231:23: style: Local variable 'f2' shadows outer variable [shadowVariable] auto &f2 = fingerStates[2]; ^ VoodooPS2Trackpad/VoodooPS2SynapticsTouchPad.cpp:1207:11: note: Shadowed declaration auto &f2 = fingerStates[2]; ^ VoodooPS2Trackpad/VoodooPS2SynapticsTouchPad.cpp:1231:23: note: Shadow variable auto &f2 = fingerStates[2]; ^ VoodooPS2Trackpad/VoodooPS2SynapticsTouchPad.cpp:1633:30: style: Local variable 'i' shadows outer variable [shadowVariable] for (int i = 0; i < _forceTouchCustomPower; ++i) { ^ VoodooPS2Trackpad/VoodooPS2SynapticsTouchPad.cpp:1572:13: note: Shadowed declaration for(int i = 0; i < SYNAPTICS_MAX_FINGERS; i++) { ^ VoodooPS2Trackpad/VoodooPS2SynapticsTouchPad.cpp:1633:30: note: Shadow variable for (int i = 0; i < _forceTouchCustomPower; ++i) { ^
The text was updated successfully, but these errors were encountered:
invalid issue закрываются. Или убери метки invalid, или закрой.
Sorry, something went wrong.
Fix variable shadowing 1/3
56b6e09
closes acidanthera/bugtracker#2028
Fix variable shadowing (#52)
fdb8be5
closes acidanthera/bugtracker#2028 closes acidanthera/bugtracker#2025 closes acidanthera/bugtracker#2027
PMheart
Successfully merging a pull request may close this issue.
The text was updated successfully, but these errors were encountered: