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I can't get started #67

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elect86 opened this issue May 26, 2017 · 2 comments
Closed

I can't get started #67

elect86 opened this issue May 26, 2017 · 2 comments
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@elect86
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elect86 commented May 26, 2017

Hi,

sorry, but I am new to Unity and I am having some issues getting started

So, this are my steps:

  • creating a new 3d project

  • copying the content of the Hover-UI-Kit Assets folder into my project ones. Unity detects it and automatically imports some stuff, scripts included.

  • importing the HoverKit prefabs

  • click on empty space to deselect HoverKit, right button, Create Empty, rename to CursorRenderers

  • on the Inspector tab, Add Component, I start typing Hov nothing get found

image

What am I doing wrong?

@zachkinstner
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zachkinstner commented May 26, 2017

Hi @elect86! The reason Unity won't find "Hov..." in the list is because the project has errors. The red text at the bottom of the window shows that Unity can't find a dependency.

The dependency is specific to the demos portion (the /Assets/HoverDemos folder) of the Hover UI Kit repository. The component that Hover UI Kit's demos require used to be part of Unity's "standard assets" package, but Unity has removed it. Please see this issue to learn how to import them.

The easier alternative is to install Hover UI Kit using the release packages. These packages do not include any of the demo scenes/scripts, and thus, will not cause this dependency issue.

@zachkinstner zachkinstner self-assigned this May 26, 2017
@elect86
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elect86 commented May 26, 2017

Ok, solved by using the Unity package files into the last release, thanks

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