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alfredo1995/README.md

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I'm an Early 🐀

🌞 Morning                800 commits         β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   20.42 % 
πŸŒ† Daytime                1416 commits        β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   36.14 % 
πŸŒƒ Evening                1374 commits        β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   35.07 % 
πŸŒ™ Night                  1148 commits        β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   32.37 % 

πŸ“… I'm Most Productive on Tuesday

Monday                   627 commits         β–ˆβ–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   16.00 % 
Tuesday                  830 commits         β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   21.18 % 
Wednesday                616 commits         β–ˆβ–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   15.72 % 
Thursday                 510 commits         β–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   13.02 % 
Friday                   533 commits         β–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   13.60 % 
Saturday                 385 commits         β–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   09.83 % 
Sunday                   417 commits         β–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   10.64 % 

Pinned Loading

  1. metal-slug metal-slug Public

    Recreated the classic arcade action game (Metal Slug) in 2D style (Run and Gun) developed in the Unity Engine.

    C# 13 3

  2. target-shooting target-shooting Public

    creating a target shooting minigame, from weapon configuration to handling interactions with the target.

    ShaderLab 1

  3. board-game board-game Public

    Game with a multiplayer system in Unreal Engine 5.3 using Blueplint. The server manages the game state and replicates the information to the clients.

    C++ 1 1

  4. puzzle-platforms puzzle-platforms Public

    Basic client-server model and connect multiple instances through a collaborative puzzle game using the unreal engine

    C++ 4 1

  5. REST REST Public

    REST API with ASP.NET Core WebAPI integrates seamlessly with the Angular 7 application, enabling powerful and efficient interactions with data.

    C# 3 1

  6. SPA SPA Public

    Angular 7 being efficiently consumed by the REST API created with ASP.NET Core WebAPI, enabling powerful interactions with data.

    TypeScript 3 1