C++ Multiplayer Platform Puzzle Game on Unreal Engine. Using a client-server model, with a dedicated server and clients that connect to play.
Engaging Multiplayer Experience: Play as a team and use your combined skills to overcome obstacles and solve puzzles.
Robust Client-Server Model: A dedicated server ensures smooth, reliable gameplay, while motion replication ensures all players see the same scene in real time.
Server Physics and Authority for Mobile Platforms: Mobile platforms are implemented with accurate physics and server authority, ensuring a fair and consistent experience for all players.
Interactive Platform Triggers: Create dynamic platforms that react to player interaction, adding a new layer of strategy and challenge to gameplay.
Motion replication ensures that all players see the same scene in real time, synchronizing player actions and positions through constant data packets.
-
Notifications
You must be signed in to change notification settings - Fork 1
alfredo1995/puzzle-platforms
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Folders and files
Name | Name | Last commit message | Last commit date | |
---|---|---|---|---|
Repository files navigation
About
Basic client-server model and connect multiple instances through a collaborative puzzle game using the unreal engine
Topics
Resources
Stars
Watchers
Forks
Releases
No releases published
Packages 0
No packages published