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Add bevy_dylib to force dynamic linking of bevy
This easily improve compilation time by 2x
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[package] | ||
name = "bevy_dylib" | ||
version = "0.3.0" | ||
edition = "2018" | ||
authors = [ | ||
"Bevy Contributors <bevyengine@gmail.com>", | ||
"Carter Anderson <mcanders1@gmail.com>", | ||
] | ||
description = "Force the Bevy Engine to be dynamically linked for faster linking" | ||
homepage = "https://bevyengine.org" | ||
repository = "https://github.com/bevyengine/bevy" | ||
license = "MIT" | ||
keywords = ["bevy"] | ||
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[lib] | ||
crate-type = ["dylib"] | ||
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[dependencies] | ||
bevy_internal = { path = "../bevy_internal", version = "0.3.0", default-features = false } |
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//! Forces dynamic linking of Bevy. | ||
//! | ||
//! Dynamically linking Bevy makes the "link" step much faster. This can be achieved by adding | ||
//! `bevy_dylib` as dependency and `#[allow(unused_imports)] use bevy_dylib` to `main.rs`. It is | ||
//! recommended to disable the `bevy_dylib` dependency in release mode by adding | ||
//! `#[cfg(debug_assertions)]` to the `use` statement. Otherwise you will have to ship `libstd.so` | ||
//! and `libbevy_dylib.so` with your game. | ||
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// Force linking of the main bevy crate | ||
#[allow(unused_imports)] | ||
#[allow(clippy::single_component_path_imports)] | ||
use bevy_internal; |
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@@ -13,4 +13,4 @@ proc-macro = true | |
syn = "1.0" | ||
quote = "1.0" | ||
proc-macro2 = "1.0" | ||
proc-macro-crate = "0.1.5" | ||
find-crate = "0.5" |
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[package] | ||
name = "bevy_internal" | ||
version = "0.3.0" | ||
edition = "2018" | ||
authors = [ | ||
"Bevy Contributors <bevyengine@gmail.com>", | ||
"Carter Anderson <mcanders1@gmail.com>", | ||
] | ||
description = "An internal Bevy crate used to facilitate optional dynamic linking via the 'dynamic' feature" | ||
homepage = "https://bevyengine.org" | ||
repository = "https://github.com/bevyengine/bevy" | ||
license = "MIT" | ||
keywords = ["game", "engine", "gamedev", "graphics", "bevy"] | ||
categories = ["game-engines", "graphics", "gui", "rendering"] | ||
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[features] | ||
profiler = ["bevy_ecs/profiler", "bevy_diagnostic/profiler"] | ||
wgpu_trace = ["bevy_wgpu/trace"] | ||
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# Image format support for texture loading (PNG and HDR are enabled by default) | ||
hdr = ["bevy_render/hdr"] | ||
png = ["bevy_render/png"] | ||
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# Audio format support (MP3 is enabled by default) | ||
flac = ["bevy_audio/flac"] | ||
mp3 = ["bevy_audio/mp3"] | ||
vorbis = ["bevy_audio/vorbis"] | ||
wav = ["bevy_audio/wav"] | ||
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serialize = ["bevy_input/serialize"] | ||
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# Display server protocol support (X11 is enabled by default) | ||
wayland = ["bevy_winit/wayland"] | ||
x11 = ["bevy_winit/x11"] | ||
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[dependencies] | ||
# bevy | ||
bevy_app = { path = "../bevy_app", version = "0.3.0" } | ||
bevy_asset = { path = "../bevy_asset", version = "0.3.0" } | ||
bevy_type_registry = { path = "../bevy_type_registry", version = "0.3.0" } | ||
bevy_core = { path = "../bevy_core", version = "0.3.0" } | ||
bevy_diagnostic = { path = "../bevy_diagnostic", version = "0.3.0" } | ||
bevy_ecs = { path = "../bevy_ecs", version = "0.3.0" } | ||
bevy_input = { path = "../bevy_input", version = "0.3.0" } | ||
bevy_math = { path = "../bevy_math", version = "0.3.0" } | ||
bevy_property = { path = "../bevy_property", version = "0.3.0" } | ||
bevy_scene = { path = "../bevy_scene", version = "0.3.0" } | ||
bevy_transform = { path = "../bevy_transform", version = "0.3.0" } | ||
bevy_utils = { path = "../bevy_utils", version = "0.3.0" } | ||
bevy_window = { path = "../bevy_window", version = "0.3.0" } | ||
bevy_tasks = { path = "../bevy_tasks", version = "0.3.0" } | ||
# bevy (optional) | ||
bevy_audio = { path = "../bevy_audio", optional = true, version = "0.3.0" } | ||
bevy_gltf = { path = "../bevy_gltf", optional = true, version = "0.3.0" } | ||
bevy_pbr = { path = "../bevy_pbr", optional = true, version = "0.3.0" } | ||
bevy_render = { path = "../bevy_render", optional = true, version = "0.3.0" } | ||
bevy_dynamic_plugin = { path = "../bevy_dynamic_plugin", optional = true, version = "0.3.0" } | ||
bevy_sprite = { path = "../bevy_sprite", optional = true, version = "0.3.0" } | ||
bevy_text = { path = "../bevy_text", optional = true, version = "0.3.0" } | ||
bevy_ui = { path = "../bevy_ui", optional = true, version = "0.3.0" } | ||
bevy_wgpu = { path = "../bevy_wgpu", optional = true, version = "0.3.0" } | ||
bevy_winit = { path = "../bevy_winit", optional = true, version = "0.3.0" } | ||
bevy_gilrs = { path = "../bevy_gilrs", optional = true, version = "0.3.0" } | ||
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