Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Add
bevy_render::texture::ImageSettings
to prelude (#5566)
# Objective In Bevy 0.8, the default filter mode was changed to linear (#4465). I believe this is a sensible default, but it's also very common to want to use point filtering (e.g. for pixel art games). ## Solution I am proposing including `bevy_render::texture::ImageSettings` in the Bevy prelude so it is more ergonomic to change the filtering in such cases. --- ## Changelog ### Added - Added `bevy_render::texture::ImageSettings` to prelude.
- Loading branch information