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Make the component types of the new animation players clonable. #13736
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mintlu8
changed the title
Made the core types of the new animation players clonable.
Make the core types of the new animation players clonable.
Jun 7, 2024
mintlu8
changed the title
Make the core types of the new animation players clonable.
Make the component types of the new animation players clonable.
Jun 7, 2024
pcwalton
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Jun 7, 2024
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Seems fine.
alice-i-cecile
added
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
A-Animation
Make things move and change over time
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Jun 7, 2024
alice-i-cecile
approved these changes
Jun 7, 2024
alice-i-cecile
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This PR has been approved by the community. It's ready for a maintainer to consider merging it
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Jun 7, 2024
Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
mockersf
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Jun 7, 2024
# Objective Some use cases might require holding onto the previous state of the animation player for change detection. ## Solution Added `clone` and `copy` implementation to most animation types. Added optimized `clone_from` implementations for the specific use case of holding a `PreviousAnimationPlayer` component. --------- Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
mockersf
pushed a commit
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Jun 8, 2024
# Objective Some use cases might require holding onto the previous state of the animation player for change detection. ## Solution Added `clone` and `copy` implementation to most animation types. Added optimized `clone_from` implementations for the specific use case of holding a `PreviousAnimationPlayer` component. --------- Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
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Labels
A-Animation
Make things move and change over time
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
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Objective
Some use cases might require holding onto the previous state of the animation player for change detection.
Solution
Added
clone
andcopy
implementation to most animation types.Added optimized
clone_from
implementations for the specific use case of holding aPreviousAnimationPlayer
component.