Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

view.inverse_clip_from_world should be world_from_clip #13756

Merged
merged 1 commit into from
Jun 9, 2024

Conversation

ChristopherBiscardi
Copy link
Contributor

As per the other changes in #13489 view.inverse_clip_from_world should be world_from_clip.

Objective

fixes #13749

Solution

Modified lines.wgsl to use the right name as the current name does not exist.

Testing

I ran the 3d_gizmos example and pressed "p".

screenshot-2024-06-08-at-13 21 22@2x

screenshot-2024-06-08-at-13 21 26@2x

@mockersf mockersf added this to the 0.14 milestone Jun 8, 2024
@mockersf mockersf added C-Bug An unexpected or incorrect behavior A-Rendering Drawing game state to the screen A-Gizmos Visual editor and debug gizmos labels Jun 8, 2024
@NthTensor NthTensor added the S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it label Jun 9, 2024
@mockersf mockersf added this pull request to the merge queue Jun 9, 2024
Merged via the queue into bevyengine:main with commit b9e67bc Jun 9, 2024
32 checks passed
mockersf pushed a commit that referenced this pull request Jun 9, 2024
As per the other changes in
#13489
`view.inverse_clip_from_world` should be `world_from_clip`.



# Objective

fixes #13749

## Solution

Modified lines.wgsl to use the right name as the current name does not
exist.

## Testing

I ran the 3d_gizmos example and pressed "p".

![screenshot-2024-06-08-at-13 21
22@2x](https://github.com/bevyengine/bevy/assets/551247/b8bfd3db-8273-4606-9dae-040764339883)

![screenshot-2024-06-08-at-13 21
26@2x](https://github.com/bevyengine/bevy/assets/551247/2619f1ae-ce83-44d7-a9fc-07e686950887)
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
A-Gizmos Visual editor and debug gizmos A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
Projects
None yet
Development

Successfully merging this pull request may close these issues.

3d_gizmos example perspective change shader breaks
3 participants