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Fix 3D Gizmo webgpu rendering #14653

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merged 2 commits into from
Aug 9, 2024

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@AFKessen AFKessen commented Aug 8, 2024

Objective

The changes made in #12252 introduced an previously fixed bug in webgpu rendering.

Solution

This fix is based on #8910 and applies the same vertex buffer layout assignment for the LineGizmo Pipeline.

Testing

  • Tested the 3D Gizmo example in webgpu and webgl environments

@alice-i-cecile alice-i-cecile added this to the 0.15 milestone Aug 8, 2024
@alice-i-cecile alice-i-cecile added A-Rendering Drawing game state to the screen A-Gizmos Visual editor and debug gizmos S-Needs-Review Needs reviewer attention (from anyone!) to move forward O-WebGPU Specific to the WebGPU render API labels Aug 8, 2024
@alice-i-cecile alice-i-cecile added S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it and removed S-Needs-Review Needs reviewer attention (from anyone!) to move forward labels Aug 9, 2024
@alice-i-cecile alice-i-cecile added this pull request to the merge queue Aug 9, 2024
Merged via the queue into bevyengine:main with commit e14f3cf Aug 9, 2024
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@AFKessen AFKessen deleted the fix-gizmo-webgpu-rendering branch August 9, 2024 06:33
@alice-i-cecile alice-i-cecile modified the milestones: 0.15, 0.14.2 Aug 12, 2024
github-merge-queue bot pushed a commit that referenced this pull request Aug 25, 2024
# Objective

- Gizmo rendering on WebGPU has been fixed by #14653, but gizmo joints
still cause error
(#14696 (comment))
when enabled.

## Solution

- Applies the same fix as #14653 to Gizmo joints.

I'm noob and just copied their solution, please correct me if I did
something wrong.

## Testing

- Tested 2d-gizmos and 3d-gizmos examples in WebGPU on Chrome. No
rendering errors, and the gizmo joints are apparently rendered ok.
mockersf pushed a commit that referenced this pull request Sep 5, 2024
# Objective

The changes made in #12252
introduced an previously fixed bug in webgpu rendering.

## Solution

This fix is based on #8910 and
applies the same vertex buffer layout assignment for the LineGizmo
Pipeline.

## Testing

- Tested the 3D Gizmo example in webgpu and webgl environments

Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
mockersf pushed a commit that referenced this pull request Sep 5, 2024
# Objective

- Gizmo rendering on WebGPU has been fixed by #14653, but gizmo joints
still cause error
(#14696 (comment))
when enabled.

## Solution

- Applies the same fix as #14653 to Gizmo joints.

I'm noob and just copied their solution, please correct me if I did
something wrong.

## Testing

- Tested 2d-gizmos and 3d-gizmos examples in WebGPU on Chrome. No
rendering errors, and the gizmo joints are apparently rendered ok.
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A-Gizmos Visual editor and debug gizmos A-Rendering Drawing game state to the screen O-WebGPU Specific to the WebGPU render API S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
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3 participants