RenderUiSystem::ExtractTextureSlice
#15332
Merged
+3
−1
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Objective
Fixes #15330
Solution
ExtractTextureSlice
variant toRenderUiSystem
.RenderUiSystem::ExtractTextureSlice
to theExtractSchedule
betweenExtractImages
andExtractBorders
.extract_ui_texture_slices
to the newExtractTextureSlice
system set.Which results in texture slice nodes being extracted before borders. No more z-fighting, borders will always be drawn on top of texture-sliced images.