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[Merged by Bors] - fix memory size for PointLightBundle #1940

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5 changes: 3 additions & 2 deletions crates/bevy_pbr/src/light.rs
Original file line number Diff line number Diff line change
Expand Up @@ -28,7 +28,8 @@ impl Default for PointLight {
pub(crate) struct PointLightUniform {
pub pos: [f32; 4],
pub color: [f32; 4],
pub inverse_range_squared: f32,
// storing as a `[f32; 4]` for memory alignement
pub inverse_range_squared: [f32; 4],
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}

unsafe impl Byteable for PointLightUniform {}
Expand All @@ -43,7 +44,7 @@ impl PointLightUniform {
PointLightUniform {
pos: [x, y, z, 1.0],
color,
inverse_range_squared: 1.0 / (light.range * light.range),
inverse_range_squared: [1.0 / (light.range * light.range), 0., 0., 0.],
}
}
}
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1 change: 1 addition & 0 deletions crates/bevy_pbr/src/render_graph/lights_node.rs
Original file line number Diff line number Diff line change
Expand Up @@ -47,6 +47,7 @@ impl Node for LightsNode {
#[repr(C)]
#[derive(Debug, Clone, Copy)]
struct LightCount {
// storing as a `[u32; 4]` for memory alignement
pub num_lights: [u32; 4],
}

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