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[Merged by Bors] - Add examples for Transforms #2441
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This looks like a nice addition.
Note, you'll also have to update the README.md
inside the examples/
directory.
Also as a quick note, it's nice if inside the examples themselves, there are more comments explaining what's happening. |
As the CI noted, you need to add these to the examples README :) |
Good stuff! This is really helpful. Two areas of content that I think should be addressed in this section eventually:
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I'm happy to look at a PR or an issue to improve documentation. What did you have in mind glossary wise? The use of quaternions for rotations in 2D may be a bit bevy specific? I'd not sure what docs for a non bevy audience would look like there. Probably the easiest way to progress would be via either https://github.com/bitshifter/glam-rs/discussions or https://github.com/bitshifter/glam-rs/issues. |
Just so you all know, I've seen all your comments and am baffled at the speed of your reaction. 😄 |
So I tried to rework the global vs local translation example as suggested by RustyStriker. I do think the code does get somewhat simpler when enabling interaction even though it now contains multiple aspects of bevy. However it's a more complex thing and I hope the way I defined the systems keeps it somewhat distinguished. However, I try to keep up to date with main, but I haven't figured out what the advisories-check wants me to do. I don't think I changed dependencies, so it's a bit confusing to me that it says that there are security advisories or unmaintained crates. I cannot see additional information either. Is someone of you able to help me with that? |
* use derive component for used components
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This is a global Bevy issue: one of our dependencies started triggering this about a month back. Your PR is fine; just ignore it. |
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bors r+ |
# Add Transform Examples - Adding examples for moving/rotating entities (with its own section) to resolve #2400 I've stumbled upon this project and been fiddling around a little. Saw the issue and thought I might just add some examples for the proposed transformations. Mind to check if I got the gist correctly and suggest anything I can improve?
# Add Transform Examples - Adding examples for moving/rotating entities (with its own section) to resolve bevyengine#2400 I've stumbled upon this project and been fiddling around a little. Saw the issue and thought I might just add some examples for the proposed transformations. Mind to check if I got the gist correctly and suggest anything I can improve?
# Add Transform Examples - Adding examples for moving/rotating entities (with its own section) to resolve bevyengine#2400 I've stumbled upon this project and been fiddling around a little. Saw the issue and thought I might just add some examples for the proposed transformations. Mind to check if I got the gist correctly and suggest anything I can improve?
Add Transform Examples
I've stumbled upon this project and been fiddling around a little. Saw the issue and thought I might just add some examples for the proposed transformations.
Mind to check if I got the gist correctly and suggest anything I can improve?