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[Merged by Bors] - Fix window centering when scale_factor is not 1.0 #5582
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[Merged by Bors] - Fix window centering when scale_factor is not 1.0 #5582
rparrett
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rparrett
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A-Windowing
Platform-agnostic interface layer to run your app in
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Aug 5, 2022
mockersf
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Aug 5, 2022
Can confirm that this does solve the issue on MacOS M1 with Retina display. |
maccesch
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Aug 13, 2022
Weibye
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Aug 27, 2022
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Aug 30, 2022
# Objective Fixes #5581 ## Solution `Window::scale_factor` already has logic for selecting the overridden or actual scale factor, so use it. I tested this with the displays I have access to, but more testing would be nice. This seems like a pretty straightforward bug/fix though. ## Changelog ### Fixed Fixed window centering on high-dpi displays.
Pull request successfully merged into main. Build succeeded: |
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Fix window centering when scale_factor is not 1.0
[Merged by Bors] - Fix window centering when scale_factor is not 1.0
Aug 30, 2022
james7132
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Oct 28, 2022
# Objective Fixes bevyengine#5581 ## Solution `Window::scale_factor` already has logic for selecting the overridden or actual scale factor, so use it. I tested this with the displays I have access to, but more testing would be nice. This seems like a pretty straightforward bug/fix though. ## Changelog ### Fixed Fixed window centering on high-dpi displays.
ItsDoot
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Feb 1, 2023
# Objective Fixes bevyengine#5581 ## Solution `Window::scale_factor` already has logic for selecting the overridden or actual scale factor, so use it. I tested this with the displays I have access to, but more testing would be nice. This seems like a pretty straightforward bug/fix though. ## Changelog ### Fixed Fixed window centering on high-dpi displays.
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Labels
A-Windowing
Platform-agnostic interface layer to run your app in
C-Bug
An unexpected or incorrect behavior
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Objective
Fixes #5581
Solution
Window::scale_factor
already has logic for selecting the overridden or actual scale factor, so use it.I tested this with the displays I have access to, but more testing would be nice. This seems like a pretty straightforward bug/fix though.
Changelog
Fixed
Fixed window centering on high-dpi displays.