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[Merged by Bors] - Organized scene_viewer into plugins for reuse and organization #6936

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2 changes: 1 addition & 1 deletion Cargo.toml
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Expand Up @@ -1358,7 +1358,7 @@ wasm = true
# Tools
[[example]]
name = "scene_viewer"
path = "examples/tools/scene_viewer.rs"
path = "examples/tools/scene_viewer/main.rs"

[package.metadata.example.scene_viewer]
name = "Scene Viewer"
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2 changes: 1 addition & 1 deletion examples/README.md
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Expand Up @@ -295,7 +295,7 @@ Example | Description
Example | Description
--- | ---
[Gamepad Viewer](../examples/tools/gamepad_viewer.rs) | Shows a visualization of gamepad buttons, sticks, and triggers
[Scene Viewer](../examples/tools/scene_viewer.rs) | A simple way to view glTF models with Bevy. Just run `cargo run --release --example scene_viewer /path/to/model.gltf#Scene0`, replacing the path as appropriate. With no arguments it will load the FieldHelmet glTF model from the repository assets subdirectory
[Scene Viewer](../examples/tools/scene_viewer/main.rs) | A simple way to view glTF models with Bevy. Just run `cargo run --release --example scene_viewer /path/to/model.gltf#Scene0`, replacing the path as appropriate. With no arguments it will load the FieldHelmet glTF model from the repository assets subdirectory

## Transforms

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