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warn and min for different vertex count #9699

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merged 5 commits into from
Sep 6, 2023

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robtfm
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@robtfm robtfm commented Sep 5, 2023

Objective

Bevy currently crashes when meshes with different vertex counts for attributes are provided.

Solution

Instead of crashing we can warn and take the min length of all the given attributes.

@robtfm robtfm added A-Rendering Drawing game state to the screen P-Crash A sudden unexpected crash labels Sep 5, 2023
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The # Panics doc strings on the method are no longer correct, and should be removed. In its place, we should describe the minimizing behavior.

@mockersf
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mockersf commented Sep 5, 2023

docs of get_vertex_buffer_data should also get updated

@alice-i-cecile alice-i-cecile added the S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it label Sep 5, 2023
@alice-i-cecile alice-i-cecile added this pull request to the merge queue Sep 5, 2023
Merged via the queue into bevyengine:main with commit 807d646 Sep 6, 2023
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rdrpenguin04 pushed a commit to rdrpenguin04/bevy that referenced this pull request Jan 9, 2024
# Objective

Bevy currently crashes when meshes with different vertex counts for
attributes are provided.

## Solution

Instead of crashing we can warn and take the min length of all the given
attributes.
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A-Rendering Drawing game state to the screen P-Crash A sudden unexpected crash S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
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5 participants