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Building Julius
José Cadete edited this page Sep 30, 2021
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To build Julius, you'll need:
- a compiler:
gcc
,clang
, Visual Studio and MinGW(-w64) are all known to be supported git
cmake
SDL2
SDL2_mixer
-
libpng
- optional, a bundled copy will be used if not found
After cloning the repo, run the following commands:
$ mkdir build && cd build
$ cmake ..
$ make
This results in a julius
executable.
See Running Julius for instructions on how to configure Julius for your platform.
-
-DSYSTEM_LIBS=OFF
- use the bundled copies of optional libraries even if a system version is available -
-DTARGET_PLATFORM
- the platform you're building for. Can bevita
,switch
,android
oremscripten
. Please refer to the specific building pages for more detailed instructions -
-DDRAW_FPS=OFF
- whether to show the current fps on the city screen
For detailed building instructions, please check out the respective page:
Julius information
- Improvements from Caesar 3
- Running Julius
- Command-line options
- Configuration
- Hotkeys
- Touch Support
- MP3 Support
Additional downloads
For developers