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Welcome to the EERditor GitHub page! Here we host sourcecode and latest version of EERditor.
EERditor is an offline Everybody Edits level editor, made to simplify level creation and manipulation.
Originally built by Cyph1e, then continued by capasha and robotkotkoer.
You can Download this tool at Releases.
Select the correct archive: EERditor.
If you don't find this, click on Assets and collapse the menu.
Extract the archive. Then Run EERditor.exe. Files will be placed in the folder such as settings.json, and a folder named blueprints if you never have used this tool before. settings.json store all settings. Folder blueprints saves blueprints.
EEREditor have only been tested in a Windows environment. Not on Mac/Linux.
Versions of Windows that is supported, Windows: 7 SP1, 8, 8.1, 10 and 11.
If you don't have .NET Framework 4.8 Runtime installed on your computer.
You need to install this. Without the 4.8 Runtime the tool won't work.
You need to install .NET Framework 4.8 Runtime
Are you new or just want to understand how the interface works? Read the Interface summary.
Wiki
How to use the program
Credits and licenses