Update socketio-group to v4.3 (major) #88
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This PR contains the following updates:
2.0.0
->4.3.2
2.0.0
->4.3.2
Release Notes
socketio/socket.io
v4.3.2
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Bug Fixes
v4.3.1
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Bug Fixes
v4.3.0
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Bug Fixes
Features
v4.2.0
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Bug Fixes
Features
4.1.3 (2021-07-10)
Bug Fixes
4.1.2 (2021-05-17)
Bug Fixes
4.1.1 (2021-05-11)
Bug Fixes
v4.1.3
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Bug Fixes
v4.1.2
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Bug Fixes
v4.1.1
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Bug Fixes
v4.1.0
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Features
engine.io
)engine.io
)Performance Improvements
4.0.2 (2021-05-06)
Bug Fixes
4.0.1 (2021-03-31)
Bug Fixes
v4.0.2
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Bug Fixes
v4.0.1
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Bug Fixes
v4.0.0
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Bug Fixes
Features
3.1.2 (2021-02-26)
Bug Fixes
3.1.1 (2021-02-03)
Bug Fixes
v3.1.2
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Bug Fixes
v3.1.1
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Bug Fixes
v3.1.0
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Features
Bug Fixes
3.0.5 (2021-01-05)
Bug Fixes
Reverts
3.0.4 (2020-12-07)
3.0.3 (2020-11-19)
3.0.2 (2020-11-17)
Bug Fixes
3.0.1 (2020-11-09)
Bug Fixes
v3.0.5
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Bug Fixes
Reverts
v3.0.4
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v3.0.3
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v3.0.2
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Bug Fixes
v3.0.1
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Bug Fixes
v3.0.0
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Bug Fixes
Features
BREAKING CHANGES
the Socket#use() method is removed (see 5c73733)
Socket#join() and Socket#leave() do not accept a callback argument anymore.
Before:
After:
Before:
The 'origins' option was used in the allowRequest method, in order to
determine whether the request should pass or not. And the Engine.IO
server would implicitly add the necessary Access-Control-Allow-xxx
headers.
After:
The already existing 'allowRequest' option can be used for validation:
Socket#rooms is now a Set instead of an object
Namespace#connected is now a Map instead of an object
there is no more implicit connection to the default namespace:
This method was kept for backward-compatibility with pre-1.0 versions.
v2.4.1
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This release reverts the breaking change introduced in
2.4.0
(socketio/socket.io@f78a575).If you are using Socket.IO v2, you should explicitly allow/disallow cross-origin requests:
In any case, please consider upgrading to Socket.IO v3, where this security issue is now fixed (CORS is disabled by default).
Reverts
Links:
~3.5.0
~7.4.2
v2.4.0
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Related blog post: https://socket.io/blog/socket-io-2-4-0/
Features (from Engine.IO)
Bug Fixes
Previously, CORS was enabled by default, which meant that a Socket.IO server sent the necessary CORS headers (
Access-Control-Allow-xxx
) to any domain. This will not be the case anymore, and you now have to explicitly enable it.Please note that you are not impacted if:
origins
option to restrict the list of allowed domainsThis commit also removes the support for '*' matchers and protocol-less URL:
To restore the previous behavior (please use with caution):
See also:
Thanks a lot to @ni8walk3r for the security report.
Links:
~3.5.0
~7.4.2
v2.3.0
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This release mainly contains a bump of the
engine.io
andws
packages, but no additional features.Links:
~3.4.0
(diff: socketio/engine.io@3.3.1...3.4.2)^7.1.2
(diff: websockets/ws@6.1.2...7.3.1)v2.2.0
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Features
Bug fixes
Links
~3.3.1
(diff: socketio/engine.io@3.2.0...3.3.1)~6.1.0
(diff: websockets/ws@3.3.1...6.1.2)v2.1.1
Compare Source
Features
Bug fixes
(client) fire an error event on middleware failure for non-root namespace (socketio/socket.io-client#1202)
Links:
~3.2.0
~3.3.1
v2.1.0
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Features
Bug fixes
Important note⚠️ from Engine.IO 3.2.0 release
There are two non-breaking changes that are somehow quite important:
ws
was reverted as the default wsEngine ([chore] Revert tows
as default wsEngine socketio/engine.io#550), as there was several blocking issues withuws
. You can still useuws
by runningnpm install uws --save
in your project and using thewsEngine
option:pingTimeout
now defaults to 5 seconds (instead of 60 seconds): [chore] Update default value of pingTimeout socketio/engine.io#551Links:
~3.2.0
(diff: socketio/engine.io@3.1.0...3.2.0)~3.3.1
(diff: websockets/ws@2.3.1...3.3.1)v2.0.4
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Bug fixes
Links:
engine.io
: -ws
: -v2.0.3
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Bug fixes
Links:
engine.io
: -ws
: -v2.0.2
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Bug fixes
Links:
engine.io
: -ws
: -v2.0.1
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Bug fixes
- update path of client file (#2934)
Links:
engine.io
: -ws
: -socketio/socket.io-client
v4.3.2
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Bug Fixes
v4.3.1
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Bug Fixes
v4.3.0
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An ESM bundle is now provided:
Features
v4.2.0
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Bug Fixes
Features
4.1.3 (2021-07-10)
4.1.2 (2021-05-17)
Bug Fixes
4.1.1 (2021-05-11)
There were some minor bug fixes on the server side, which mandate a client bump.
v4.1.3
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v4.1.2
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Bug Fixes
v4.1.1
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There were some minor bug fixes on the server side, which mandate a client bump.
v4.1.0
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Features
engine.io-client
)4.0.2 (2021-05-06)
Bug Fixes
4.0.1 (2021-03-31)
Bug Fixes
auth
property public (#1455) (c150223)v4.0.2
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Bug Fixes
v4.0.1
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Bug Fixes
auth
property public (#1455) (c150223)v4.0.0
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The major bump is due to some breaking changes on the server side.
Bug Fixes
Features
3.1.2 (2021-02-26)
Bug Fixes
engine.io-client
)3.1.1 (2021-02-03)
Bug Fixes
v3.1.3
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Bug Fixes
Links:
~4.1.0
~7.4.2
socket.io.min.js
:60.3 KB (=)
socket.io.msgpack.min.js
:61.3 KB (=)
v3.1.2
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Bug Fixes
engine.io-client
)v3.1.1
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Bug Fixes
v3.1.0
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Bug Fixes
3.0.5 (2021-01-05)
Bug Fixes
3.0.4 (2020-12-07)
Bug Fixes
3.0.3 (2020-11-19)
Bug Fixes
3.0.2 (2020-11-17)
Bug Fixes
3.0.1 (2020-11-09)
Bug Fixes
v3.0.5
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Bug Fixes
v3.0.4
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Bug Fixes
v3.0.3
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Bug Fixes
v3.0.2
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Bug Fixes
v3.0.1
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Bug Fixes
v3.0.0
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Code Refactoring
Features
BREAKING CHANGES
the Socket#binary() method is removed, as this use case is now covered by the ability to provide your own parser.
the Socket instance will no longer forward the events of its Manager
Those events can still be accessed on the Manager instance though:
v2.4.0
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The minor bump is matching the bump of the server, but there is no new feature in this release.
Links:
~3.5.0
~7.4.2
v2.3.1
Compare Source
The
debug
dependency has been reverted to~3.1.0
, as the newer versions contains ES6 syntax which breaks in IEbrowsers.
Please note that this only applied to users that bundle the Socket.IO client in their application, with webpack for
example, as the "official" bundles (in the dist/ folder) were already transpiled with babel.
For webpack users, you can also take a look at the webpack-remove-debug
plugin.
Bug Fixes
v2.3.0
Compare Source
Links:
~3.4.0
(diff: socketio/engine.io-client@3.3.1...3.4.0)~6.1.0
socket.io.js
:67.0 KB (+ 6.0 KB)
20.5 KB (+ 1.0 KB)
socket.io.slim.js
:52.2 KB (+ 0.4 KB)
16.4 KB (+ 0.1 KB)
v2.2.0
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Bug fixes
global
variable (related: [bug] global is not defined socketio/socket.io-client#1166)Links:
~3.3.1
(diff: socketio/engine.io-client@3.2.0...3.3.1)~6.1.0
(diff: websockets/ws@3.3.1...6.1.2)socket.io.js
:61.0 KB (=)
19.5 KB (- 0.1 KB)
socket.io.slim.js
:51.8 KB (=)
16.3 KB (=)
v2.1.1
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Bug fixes
Links:
~3.2.0
~3.3.1
socket.io.js
:61.0 KB (+ 0.1 KB)
19.6 KB (=)
socket.io.slim.js
:51.8 KB (=)
16.3 KB (=)
v2.1.0
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Matching Socket.IO 2.1.0 release notes
Features
Links:
engine.io-client
from~3.1.0
to~3.2.0
: socketio/engine.io-client@3.1.0...3.2.0ws
from~2.3.1
to~3.3.1
: https://github.com/websockeConfiguration
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