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[next] Initial upgrade to Compose Multiplatform 1.7.0-alpha #250
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The Skia doesn't like offsets which result in large amount of offscreen drawing?
# Conflicts: # gradle/libs.versions.toml
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This is the initial PR to integrate Compose Multiplatform 1.7.0 (currently alpha) in Haze.
The big goal here is to merge the different platform implementations into 1 common implementation powered by the new
GraphicsLayer
APIs in Compose 1.7.0.Since Compose GraphicsLayers are similar in concept and API to Android RenderNodes, refactoring the existing Android implementation to work on all platforms has been fairly easy. The
RenderEffect
applied is different per platform, but all of the layer handling is incommonMain
.Open questions
Going beyond that, there are other usages for graphics layers:
Can we invert the drawing paths?
See #256
TODO