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Raycaster

This project is for fun to learn about raycasting graphics and test out the Haskell SDL2 bindings.

The code written is based off of the write-up found here.

Building

Running cabal install --only-dependencies and cabal build should provide a working version of the demo executable in a dist directory. For docs, run cabal haddock --executable to generate html files to browse.

I highly recommend installing in a sandbox (cabal sandbox init) first so your system installations are not bloated and do not clash with the dependencies for this project. I do not know the equivalent commands using stack, but I would happily take a pull-request or email with the instructions using that tool.

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Implementation of a raycasting renderer using SDL2

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