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Editing Prefabs
Jasmine Mai edited this page Nov 17, 2019
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1 revision
We made the following prefabs:
- Teach Control
- Tarsier_VRTK_Objects
- Tarsier_SDK_Manager
- Tarsier_SDK_Scripts
- RightControllerScriptAlias: contains the scripts and models for the right controller
- LeftControllerScriptAlias: contains the scripts and models for the left controller
- SceneSwitchPanel: Panel to switch between scenes
- BugController: Contains the bug spawn script
- HeadsetFader: fades to black when switching scenes
To edit a prefab, select the prefab in the hierarchy. You should see the details of the prefab appear in the inspector. To apply the changes to all instances of the prefab, you can click "apply" button. To see if a Game Object is a prefab, it should say prefab at the top of the inspector showing the game object's details.