-
Notifications
You must be signed in to change notification settings - Fork 103
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
* update physics * update input * update * update code sharing in getting-help.md * Export Compliance * update on file i/o * pi / 4 * inputs * forum url * read only user * html5 gamepad * sdk api update * update * image properties * update editor * defold sdk update * animation updates * animation fix * run as admin * update bob * update about AndroidX support * software render * linux-faq.md update * 4.28.2021 updates * Basis Universal format * sound & mesh * gamepad event mapping * admob url * Minor edit to building blocks intro text * update gamepad & ios * project settings * libffi version * scaling * image compression * update gamepads * increase memory * caching assets * update 2021/10/6 * update 2021/10/16 blend-modes.md * update 2021/11/12 * allow dynamic transforms update * Bundle update * update faq * bullet & bob * script properties update * editor-styling * build server url * editor templates * spine extension update * Fix typo in the "optimizations" word in Chinese docs * Update to material.md - Constants buffers * Verify Graphics Calls * H5 parameters * OpenJDK downloads * cn update corresponds to [pull 259](#259) * application security * porting guidelines * update for 8f1651f * cn update for 094bf6f * cn update for 20fdfc5 & 6263317 * cn update for 7/19/2022 * title * profiling update * update editor.md * update bob.md * update shortcuts * update fixed update note * Update properties.md * Update material.md * Updates links * Update bob help with the latest info * camera & renderer * Updated android keystore info zh_cn * bundling.md release vs debug zh_cn * update bob.md & gui-clipping.md * contentless bundle * consoles update * model animation link * gamepad & faq * remove a camera lib * font shadow render mode fix * updates about app-manifest and others * Update script.md * includes in shaders * editor scripts * material updates * Added dynamic atlas and texture creation * fixes for atlas and some others * update screenshots and add explanations (CN) * add a line about Dynamic Prototype (CN) * remove "inline" marks in pics * de-translate the subtitle "Running the debugger" & images fix * bundle identifier restrictions * node properties Enabled and Visible (CN) * release checklist & slice-9 * Update project-settings.md (CN) * Update camera.md (CN) * Update project-settings.md (CN) * culling of meshes (CN) * Update project-settings.md (CN) * gltf model file support (CN) * updates about factory (CN) * Update bob.md (CN) * Update bob.jar help (CN) * Update about renderer and other things * Update PS4 development and other things * Dynamic prototype part of the collection factory. * sync to atlas.md * sync to design.md * sync to gpgs.md * sync to hot-reload.md * sync to linux.md * sync to live-update.md * sync to lua.md * sync to networking.md * sync to physics-shapes.md * sync to push.md * sync to test.md * sync to working-offline.md * update material.md * update zerobrane.md * all done
- Loading branch information
1 parent
cf2a02b
commit 685694b
Showing
64 changed files
with
864 additions
and
861 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.