-
Notifications
You must be signed in to change notification settings - Fork 103
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Added physics, fixed update and ssl certs #259
Merged
Merged
Conversation
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
AGulev
approved these changes
Jun 23, 2022
3 tasks
CocosGames
added a commit
to CocosGames/doc
that referenced
this pull request
Jun 24, 2022
britzl
pushed a commit
that referenced
this pull request
Jun 26, 2022
* update physics * update input * update * update code sharing in getting-help.md * Export Compliance * update on file i/o * pi / 4 * inputs * forum url * read only user * html5 gamepad * sdk api update * update * image properties * update editor * defold sdk update * animation updates * animation fix * run as admin * update bob * update about AndroidX support * software render * linux-faq.md update * 4.28.2021 updates * Basis Universal format * sound & mesh * gamepad event mapping * admob url * Minor edit to building blocks intro text * update gamepad & ios * project settings * libffi version * scaling * image compression * update gamepads * increase memory * caching assets * update 2021/10/6 * update 2021/10/16 blend-modes.md * update 2021/11/12 * allow dynamic transforms update * Bundle update * update faq * bullet & bob * script properties update * editor-styling * build server url * editor templates * spine extension update * Fix typo in the "optimizations" word in Chinese docs * Update to material.md - Constants buffers * Verify Graphics Calls * H5 parameters * OpenJDK downloads * cn update corresponds to [pull 259](#259)
britzl
pushed a commit
that referenced
this pull request
Jul 1, 2022
* update physics * update input * update * update code sharing in getting-help.md * Export Compliance * update on file i/o * pi / 4 * inputs * forum url * read only user * html5 gamepad * sdk api update * update * image properties * update editor * defold sdk update * animation updates * animation fix * run as admin * update bob * update about AndroidX support * software render * linux-faq.md update * 4.28.2021 updates * Basis Universal format * sound & mesh * gamepad event mapping * admob url * Minor edit to building blocks intro text * update gamepad & ios * project settings * libffi version * scaling * image compression * update gamepads * increase memory * caching assets * update 2021/10/6 * update 2021/10/16 blend-modes.md * update 2021/11/12 * allow dynamic transforms update * Bundle update * update faq * bullet & bob * script properties update * editor-styling * build server url * editor templates * spine extension update * Fix typo in the "optimizations" word in Chinese docs * Update to material.md - Constants buffers * Verify Graphics Calls * H5 parameters * OpenJDK downloads * cn update corresponds to [pull 259](#259) * application security
britzl
pushed a commit
that referenced
this pull request
Jul 18, 2022
* update physics * update input * update * update code sharing in getting-help.md * Export Compliance * update on file i/o * pi / 4 * inputs * forum url * read only user * html5 gamepad * sdk api update * update * image properties * update editor * defold sdk update * animation updates * animation fix * run as admin * update bob * update about AndroidX support * software render * linux-faq.md update * 4.28.2021 updates * Basis Universal format * sound & mesh * gamepad event mapping * admob url * Minor edit to building blocks intro text * update gamepad & ios * project settings * libffi version * scaling * image compression * update gamepads * increase memory * caching assets * update 2021/10/6 * update 2021/10/16 blend-modes.md * update 2021/11/12 * allow dynamic transforms update * Bundle update * update faq * bullet & bob * script properties update * editor-styling * build server url * editor templates * spine extension update * Fix typo in the "optimizations" word in Chinese docs * Update to material.md - Constants buffers * Verify Graphics Calls * H5 parameters * OpenJDK downloads * cn update corresponds to [pull 259](#259) * application security * porting guidelines * update for 8f1651f * cn update for 094bf6f * cn update for 20fdfc5 & 6263317
britzl
pushed a commit
that referenced
this pull request
Jul 19, 2022
* update physics * update input * update * update code sharing in getting-help.md * Export Compliance * update on file i/o * pi / 4 * inputs * forum url * read only user * html5 gamepad * sdk api update * update * image properties * update editor * defold sdk update * animation updates * animation fix * run as admin * update bob * update about AndroidX support * software render * linux-faq.md update * 4.28.2021 updates * Basis Universal format * sound & mesh * gamepad event mapping * admob url * Minor edit to building blocks intro text * update gamepad & ios * project settings * libffi version * scaling * image compression * update gamepads * increase memory * caching assets * update 2021/10/6 * update 2021/10/16 blend-modes.md * update 2021/11/12 * allow dynamic transforms update * Bundle update * update faq * bullet & bob * script properties update * editor-styling * build server url * editor templates * spine extension update * Fix typo in the "optimizations" word in Chinese docs * Update to material.md - Constants buffers * Verify Graphics Calls * H5 parameters * OpenJDK downloads * cn update corresponds to [pull 259](#259) * application security * porting guidelines * update for 8f1651f * cn update for 094bf6f * cn update for 20fdfc5 & 6263317 * cn update for 7/19/2022
britzl
pushed a commit
that referenced
this pull request
Jul 22, 2022
* update physics * update input * update * update code sharing in getting-help.md * Export Compliance * update on file i/o * pi / 4 * inputs * forum url * read only user * html5 gamepad * sdk api update * update * image properties * update editor * defold sdk update * animation updates * animation fix * run as admin * update bob * update about AndroidX support * software render * linux-faq.md update * 4.28.2021 updates * Basis Universal format * sound & mesh * gamepad event mapping * admob url * Minor edit to building blocks intro text * update gamepad & ios * project settings * libffi version * scaling * image compression * update gamepads * increase memory * caching assets * update 2021/10/6 * update 2021/10/16 blend-modes.md * update 2021/11/12 * allow dynamic transforms update * Bundle update * update faq * bullet & bob * script properties update * editor-styling * build server url * editor templates * spine extension update * Fix typo in the "optimizations" word in Chinese docs * Update to material.md - Constants buffers * Verify Graphics Calls * H5 parameters * OpenJDK downloads * cn update corresponds to [pull 259](#259) * application security * porting guidelines * update for 8f1651f * cn update for 094bf6f * cn update for 20fdfc5 & 6263317 * cn update for 7/19/2022 * title
britzl
pushed a commit
that referenced
this pull request
Aug 13, 2022
* update physics * update input * update * update code sharing in getting-help.md * Export Compliance * update on file i/o * pi / 4 * inputs * forum url * read only user * html5 gamepad * sdk api update * update * image properties * update editor * defold sdk update * animation updates * animation fix * run as admin * update bob * update about AndroidX support * software render * linux-faq.md update * 4.28.2021 updates * Basis Universal format * sound & mesh * gamepad event mapping * admob url * Minor edit to building blocks intro text * update gamepad & ios * project settings * libffi version * scaling * image compression * update gamepads * increase memory * caching assets * update 2021/10/6 * update 2021/10/16 blend-modes.md * update 2021/11/12 * allow dynamic transforms update * Bundle update * update faq * bullet & bob * script properties update * editor-styling * build server url * editor templates * spine extension update * Fix typo in the "optimizations" word in Chinese docs * Update to material.md - Constants buffers * Verify Graphics Calls * H5 parameters * OpenJDK downloads * cn update corresponds to [pull 259](#259) * application security * porting guidelines * update for 8f1651f * cn update for 094bf6f * cn update for 20fdfc5 & 6263317 * cn update for 7/19/2022 * title * profiling update
britzl
pushed a commit
that referenced
this pull request
Aug 31, 2022
* update physics * update input * update * update code sharing in getting-help.md * Export Compliance * update on file i/o * pi / 4 * inputs * forum url * read only user * html5 gamepad * sdk api update * update * image properties * update editor * defold sdk update * animation updates * animation fix * run as admin * update bob * update about AndroidX support * software render * linux-faq.md update * 4.28.2021 updates * Basis Universal format * sound & mesh * gamepad event mapping * admob url * Minor edit to building blocks intro text * update gamepad & ios * project settings * libffi version * scaling * image compression * update gamepads * increase memory * caching assets * update 2021/10/6 * update 2021/10/16 blend-modes.md * update 2021/11/12 * allow dynamic transforms update * Bundle update * update faq * bullet & bob * script properties update * editor-styling * build server url * editor templates * spine extension update * Fix typo in the "optimizations" word in Chinese docs * Update to material.md - Constants buffers * Verify Graphics Calls * H5 parameters * OpenJDK downloads * cn update corresponds to [pull 259](#259) * application security * porting guidelines * update for 8f1651f * cn update for 094bf6f * cn update for 20fdfc5 & 6263317 * cn update for 7/19/2022 * title * profiling update * update editor.md
britzl
pushed a commit
that referenced
this pull request
Sep 6, 2022
* update physics * update input * update * update code sharing in getting-help.md * Export Compliance * update on file i/o * pi / 4 * inputs * forum url * read only user * html5 gamepad * sdk api update * update * image properties * update editor * defold sdk update * animation updates * animation fix * run as admin * update bob * update about AndroidX support * software render * linux-faq.md update * 4.28.2021 updates * Basis Universal format * sound & mesh * gamepad event mapping * admob url * Minor edit to building blocks intro text * update gamepad & ios * project settings * libffi version * scaling * image compression * update gamepads * increase memory * caching assets * update 2021/10/6 * update 2021/10/16 blend-modes.md * update 2021/11/12 * allow dynamic transforms update * Bundle update * update faq * bullet & bob * script properties update * editor-styling * build server url * editor templates * spine extension update * Fix typo in the "optimizations" word in Chinese docs * Update to material.md - Constants buffers * Verify Graphics Calls * H5 parameters * OpenJDK downloads * cn update corresponds to [pull 259](#259) * application security * porting guidelines * update for 8f1651f * cn update for 094bf6f * cn update for 20fdfc5 & 6263317 * cn update for 7/19/2022 * title * profiling update * update editor.md * update bob.md
britzl
pushed a commit
that referenced
this pull request
Sep 10, 2022
* update physics * update input * update * update code sharing in getting-help.md * Export Compliance * update on file i/o * pi / 4 * inputs * forum url * read only user * html5 gamepad * sdk api update * update * image properties * update editor * defold sdk update * animation updates * animation fix * run as admin * update bob * update about AndroidX support * software render * linux-faq.md update * 4.28.2021 updates * Basis Universal format * sound & mesh * gamepad event mapping * admob url * Minor edit to building blocks intro text * update gamepad & ios * project settings * libffi version * scaling * image compression * update gamepads * increase memory * caching assets * update 2021/10/6 * update 2021/10/16 blend-modes.md * update 2021/11/12 * allow dynamic transforms update * Bundle update * update faq * bullet & bob * script properties update * editor-styling * build server url * editor templates * spine extension update * Fix typo in the "optimizations" word in Chinese docs * Update to material.md - Constants buffers * Verify Graphics Calls * H5 parameters * OpenJDK downloads * cn update corresponds to [pull 259](#259) * application security * porting guidelines * update for 8f1651f * cn update for 094bf6f * cn update for 20fdfc5 & 6263317 * cn update for 7/19/2022 * title * profiling update * update editor.md * update bob.md * update shortcuts
britzl
pushed a commit
that referenced
this pull request
Sep 15, 2022
* update physics * update input * update * update code sharing in getting-help.md * Export Compliance * update on file i/o * pi / 4 * inputs * forum url * read only user * html5 gamepad * sdk api update * update * image properties * update editor * defold sdk update * animation updates * animation fix * run as admin * update bob * update about AndroidX support * software render * linux-faq.md update * 4.28.2021 updates * Basis Universal format * sound & mesh * gamepad event mapping * admob url * Minor edit to building blocks intro text * update gamepad & ios * project settings * libffi version * scaling * image compression * update gamepads * increase memory * caching assets * update 2021/10/6 * update 2021/10/16 blend-modes.md * update 2021/11/12 * allow dynamic transforms update * Bundle update * update faq * bullet & bob * script properties update * editor-styling * build server url * editor templates * spine extension update * Fix typo in the "optimizations" word in Chinese docs * Update to material.md - Constants buffers * Verify Graphics Calls * H5 parameters * OpenJDK downloads * cn update corresponds to [pull 259](#259) * application security * porting guidelines * update for 8f1651f * cn update for 094bf6f * cn update for 20fdfc5 & 6263317 * cn update for 7/19/2022 * title * profiling update * update editor.md * update bob.md * update shortcuts * update fixed update note
britzl
pushed a commit
that referenced
this pull request
Sep 27, 2022
* update physics * update input * update * update code sharing in getting-help.md * Export Compliance * update on file i/o * pi / 4 * inputs * forum url * read only user * html5 gamepad * sdk api update * update * image properties * update editor * defold sdk update * animation updates * animation fix * run as admin * update bob * update about AndroidX support * software render * linux-faq.md update * 4.28.2021 updates * Basis Universal format * sound & mesh * gamepad event mapping * admob url * Minor edit to building blocks intro text * update gamepad & ios * project settings * libffi version * scaling * image compression * update gamepads * increase memory * caching assets * update 2021/10/6 * update 2021/10/16 blend-modes.md * update 2021/11/12 * allow dynamic transforms update * Bundle update * update faq * bullet & bob * script properties update * editor-styling * build server url * editor templates * spine extension update * Fix typo in the "optimizations" word in Chinese docs * Update to material.md - Constants buffers * Verify Graphics Calls * H5 parameters * OpenJDK downloads * cn update corresponds to [pull 259](#259) * application security * porting guidelines * update for 8f1651f * cn update for 094bf6f * cn update for 20fdfc5 & 6263317 * cn update for 7/19/2022 * title * profiling update * update editor.md * update bob.md * update shortcuts * update fixed update note * Update properties.md
britzl
pushed a commit
that referenced
this pull request
Sep 29, 2022
* update physics * update input * update * update code sharing in getting-help.md * Export Compliance * update on file i/o * pi / 4 * inputs * forum url * read only user * html5 gamepad * sdk api update * update * image properties * update editor * defold sdk update * animation updates * animation fix * run as admin * update bob * update about AndroidX support * software render * linux-faq.md update * 4.28.2021 updates * Basis Universal format * sound & mesh * gamepad event mapping * admob url * Minor edit to building blocks intro text * update gamepad & ios * project settings * libffi version * scaling * image compression * update gamepads * increase memory * caching assets * update 2021/10/6 * update 2021/10/16 blend-modes.md * update 2021/11/12 * allow dynamic transforms update * Bundle update * update faq * bullet & bob * script properties update * editor-styling * build server url * editor templates * spine extension update * Fix typo in the "optimizations" word in Chinese docs * Update to material.md - Constants buffers * Verify Graphics Calls * H5 parameters * OpenJDK downloads * cn update corresponds to [pull 259](#259) * application security * porting guidelines * update for 8f1651f * cn update for 094bf6f * cn update for 20fdfc5 & 6263317 * cn update for 7/19/2022 * title * profiling update * update editor.md * update bob.md * update shortcuts * update fixed update note * Update properties.md * Update material.md
britzl
pushed a commit
that referenced
this pull request
Oct 6, 2022
* update physics * update input * update * update code sharing in getting-help.md * Export Compliance * update on file i/o * pi / 4 * inputs * forum url * read only user * html5 gamepad * sdk api update * update * image properties * update editor * defold sdk update * animation updates * animation fix * run as admin * update bob * update about AndroidX support * software render * linux-faq.md update * 4.28.2021 updates * Basis Universal format * sound & mesh * gamepad event mapping * admob url * Minor edit to building blocks intro text * update gamepad & ios * project settings * libffi version * scaling * image compression * update gamepads * increase memory * caching assets * update 2021/10/6 * update 2021/10/16 blend-modes.md * update 2021/11/12 * allow dynamic transforms update * Bundle update * update faq * bullet & bob * script properties update * editor-styling * build server url * editor templates * spine extension update * Fix typo in the "optimizations" word in Chinese docs * Update to material.md - Constants buffers * Verify Graphics Calls * H5 parameters * OpenJDK downloads * cn update corresponds to [pull 259](#259) * application security * porting guidelines * update for 8f1651f * cn update for 094bf6f * cn update for 20fdfc5 & 6263317 * cn update for 7/19/2022 * title * profiling update * update editor.md * update bob.md * update shortcuts * update fixed update note * Update properties.md * Update material.md * Updates links
britzl
pushed a commit
that referenced
this pull request
Oct 7, 2022
* update physics * update input * update * update code sharing in getting-help.md * Export Compliance * update on file i/o * pi / 4 * inputs * forum url * read only user * html5 gamepad * sdk api update * update * image properties * update editor * defold sdk update * animation updates * animation fix * run as admin * update bob * update about AndroidX support * software render * linux-faq.md update * 4.28.2021 updates * Basis Universal format * sound & mesh * gamepad event mapping * admob url * Minor edit to building blocks intro text * update gamepad & ios * project settings * libffi version * scaling * image compression * update gamepads * increase memory * caching assets * update 2021/10/6 * update 2021/10/16 blend-modes.md * update 2021/11/12 * allow dynamic transforms update * Bundle update * update faq * bullet & bob * script properties update * editor-styling * build server url * editor templates * spine extension update * Fix typo in the "optimizations" word in Chinese docs * Update to material.md - Constants buffers * Verify Graphics Calls * H5 parameters * OpenJDK downloads * cn update corresponds to [pull 259](#259) * application security * porting guidelines * update for 8f1651f * cn update for 094bf6f * cn update for 20fdfc5 & 6263317 * cn update for 7/19/2022 * title * profiling update * update editor.md * update bob.md * update shortcuts * update fixed update note * Update properties.md * Update material.md * Updates links * Update bob help with the latest info
britzl
pushed a commit
that referenced
this pull request
Oct 14, 2022
* update physics * update input * update * update code sharing in getting-help.md * Export Compliance * update on file i/o * pi / 4 * inputs * forum url * read only user * html5 gamepad * sdk api update * update * image properties * update editor * defold sdk update * animation updates * animation fix * run as admin * update bob * update about AndroidX support * software render * linux-faq.md update * 4.28.2021 updates * Basis Universal format * sound & mesh * gamepad event mapping * admob url * Minor edit to building blocks intro text * update gamepad & ios * project settings * libffi version * scaling * image compression * update gamepads * increase memory * caching assets * update 2021/10/6 * update 2021/10/16 blend-modes.md * update 2021/11/12 * allow dynamic transforms update * Bundle update * update faq * bullet & bob * script properties update * editor-styling * build server url * editor templates * spine extension update * Fix typo in the "optimizations" word in Chinese docs * Update to material.md - Constants buffers * Verify Graphics Calls * H5 parameters * OpenJDK downloads * cn update corresponds to [pull 259](#259) * application security * porting guidelines * update for 8f1651f * cn update for 094bf6f * cn update for 20fdfc5 & 6263317 * cn update for 7/19/2022 * title * profiling update * update editor.md * update bob.md * update shortcuts * update fixed update note * Update properties.md * Update material.md * Updates links * Update bob help with the latest info * camera & renderer
britzl
pushed a commit
that referenced
this pull request
Oct 24, 2022
* update physics * update input * update * update code sharing in getting-help.md * Export Compliance * update on file i/o * pi / 4 * inputs * forum url * read only user * html5 gamepad * sdk api update * update * image properties * update editor * defold sdk update * animation updates * animation fix * run as admin * update bob * update about AndroidX support * software render * linux-faq.md update * 4.28.2021 updates * Basis Universal format * sound & mesh * gamepad event mapping * admob url * Minor edit to building blocks intro text * update gamepad & ios * project settings * libffi version * scaling * image compression * update gamepads * increase memory * caching assets * update 2021/10/6 * update 2021/10/16 blend-modes.md * update 2021/11/12 * allow dynamic transforms update * Bundle update * update faq * bullet & bob * script properties update * editor-styling * build server url * editor templates * spine extension update * Fix typo in the "optimizations" word in Chinese docs * Update to material.md - Constants buffers * Verify Graphics Calls * H5 parameters * OpenJDK downloads * cn update corresponds to [pull 259](#259) * application security * porting guidelines * update for 8f1651f * cn update for 094bf6f * cn update for 20fdfc5 & 6263317 * cn update for 7/19/2022 * title * profiling update * update editor.md * update bob.md * update shortcuts * update fixed update note * Update properties.md * Update material.md * Updates links * Update bob help with the latest info * camera & renderer * Updated android keystore info zh_cn
britzl
pushed a commit
that referenced
this pull request
Oct 25, 2022
* update physics * update input * update * update code sharing in getting-help.md * Export Compliance * update on file i/o * pi / 4 * inputs * forum url * read only user * html5 gamepad * sdk api update * update * image properties * update editor * defold sdk update * animation updates * animation fix * run as admin * update bob * update about AndroidX support * software render * linux-faq.md update * 4.28.2021 updates * Basis Universal format * sound & mesh * gamepad event mapping * admob url * Minor edit to building blocks intro text * update gamepad & ios * project settings * libffi version * scaling * image compression * update gamepads * increase memory * caching assets * update 2021/10/6 * update 2021/10/16 blend-modes.md * update 2021/11/12 * allow dynamic transforms update * Bundle update * update faq * bullet & bob * script properties update * editor-styling * build server url * editor templates * spine extension update * Fix typo in the "optimizations" word in Chinese docs * Update to material.md - Constants buffers * Verify Graphics Calls * H5 parameters * OpenJDK downloads * cn update corresponds to [pull 259](#259) * application security * porting guidelines * update for 8f1651f * cn update for 094bf6f * cn update for 20fdfc5 & 6263317 * cn update for 7/19/2022 * title * profiling update * update editor.md * update bob.md * update shortcuts * update fixed update note * Update properties.md * Update material.md * Updates links * Update bob help with the latest info * camera & renderer * Updated android keystore info zh_cn * bundling.md release vs debug zh_cn
britzl
pushed a commit
that referenced
this pull request
Nov 1, 2022
* update physics * update input * update * update code sharing in getting-help.md * Export Compliance * update on file i/o * pi / 4 * inputs * forum url * read only user * html5 gamepad * sdk api update * update * image properties * update editor * defold sdk update * animation updates * animation fix * run as admin * update bob * update about AndroidX support * software render * linux-faq.md update * 4.28.2021 updates * Basis Universal format * sound & mesh * gamepad event mapping * admob url * Minor edit to building blocks intro text * update gamepad & ios * project settings * libffi version * scaling * image compression * update gamepads * increase memory * caching assets * update 2021/10/6 * update 2021/10/16 blend-modes.md * update 2021/11/12 * allow dynamic transforms update * Bundle update * update faq * bullet & bob * script properties update * editor-styling * build server url * editor templates * spine extension update * Fix typo in the "optimizations" word in Chinese docs * Update to material.md - Constants buffers * Verify Graphics Calls * H5 parameters * OpenJDK downloads * cn update corresponds to [pull 259](#259) * application security * porting guidelines * update for 8f1651f * cn update for 094bf6f * cn update for 20fdfc5 & 6263317 * cn update for 7/19/2022 * title * profiling update * update editor.md * update bob.md * update shortcuts * update fixed update note * Update properties.md * Update material.md * Updates links * Update bob help with the latest info * camera & renderer * Updated android keystore info zh_cn * bundling.md release vs debug zh_cn * update bob.md & gui-clipping.md
britzl
pushed a commit
that referenced
this pull request
Apr 19, 2023
* update physics * update input * update * update code sharing in getting-help.md * Export Compliance * update on file i/o * pi / 4 * inputs * forum url * read only user * html5 gamepad * sdk api update * update * image properties * update editor * defold sdk update * animation updates * animation fix * run as admin * update bob * update about AndroidX support * software render * linux-faq.md update * 4.28.2021 updates * Basis Universal format * sound & mesh * gamepad event mapping * admob url * Minor edit to building blocks intro text * update gamepad & ios * project settings * libffi version * scaling * image compression * update gamepads * increase memory * caching assets * update 2021/10/6 * update 2021/10/16 blend-modes.md * update 2021/11/12 * allow dynamic transforms update * Bundle update * update faq * bullet & bob * script properties update * editor-styling * build server url * editor templates * spine extension update * Fix typo in the "optimizations" word in Chinese docs * Update to material.md - Constants buffers * Verify Graphics Calls * H5 parameters * OpenJDK downloads * cn update corresponds to [pull 259](#259) * application security * porting guidelines * update for 8f1651f * cn update for 094bf6f * cn update for 20fdfc5 & 6263317 * cn update for 7/19/2022 * title * profiling update * update editor.md * update bob.md * update shortcuts * update fixed update note * Update properties.md * Update material.md * Updates links * Update bob help with the latest info * camera & renderer * Updated android keystore info zh_cn * bundling.md release vs debug zh_cn * update bob.md & gui-clipping.md * contentless bundle * consoles update * model animation link * gamepad & faq * remove a camera lib * font shadow render mode fix * updates about app-manifest and others * Update script.md * includes in shaders * editor scripts * material updates * Added dynamic atlas and texture creation * fixes for atlas and some others * update screenshots and add explanations (CN) * add a line about Dynamic Prototype (CN) * remove "inline" marks in pics * de-translate the subtitle "Running the debugger" & images fix * bundle identifier restrictions * node properties Enabled and Visible (CN) * release checklist & slice-9 * Update project-settings.md (CN) * Update camera.md (CN) * Update project-settings.md (CN) * culling of meshes (CN) * Update project-settings.md (CN) * gltf model file support (CN) * updates about factory (CN) * Update bob.md (CN) * Update bob.jar help (CN)
britzl
pushed a commit
that referenced
this pull request
Jun 23, 2023
* update physics * update input * update * update code sharing in getting-help.md * Export Compliance * update on file i/o * pi / 4 * inputs * forum url * read only user * html5 gamepad * sdk api update * update * image properties * update editor * defold sdk update * animation updates * animation fix * run as admin * update bob * update about AndroidX support * software render * linux-faq.md update * 4.28.2021 updates * Basis Universal format * sound & mesh * gamepad event mapping * admob url * Minor edit to building blocks intro text * update gamepad & ios * project settings * libffi version * scaling * image compression * update gamepads * increase memory * caching assets * update 2021/10/6 * update 2021/10/16 blend-modes.md * update 2021/11/12 * allow dynamic transforms update * Bundle update * update faq * bullet & bob * script properties update * editor-styling * build server url * editor templates * spine extension update * Fix typo in the "optimizations" word in Chinese docs * Update to material.md - Constants buffers * Verify Graphics Calls * H5 parameters * OpenJDK downloads * cn update corresponds to [pull 259](#259) * application security * porting guidelines * update for 8f1651f * cn update for 094bf6f * cn update for 20fdfc5 & 6263317 * cn update for 7/19/2022 * title * profiling update * update editor.md * update bob.md * update shortcuts * update fixed update note * Update properties.md * Update material.md * Updates links * Update bob help with the latest info * camera & renderer * Updated android keystore info zh_cn * bundling.md release vs debug zh_cn * update bob.md & gui-clipping.md * contentless bundle * consoles update * model animation link * gamepad & faq * remove a camera lib * font shadow render mode fix * updates about app-manifest and others * Update script.md * includes in shaders * editor scripts * material updates * Added dynamic atlas and texture creation * fixes for atlas and some others * update screenshots and add explanations (CN) * add a line about Dynamic Prototype (CN) * remove "inline" marks in pics * de-translate the subtitle "Running the debugger" & images fix * bundle identifier restrictions * node properties Enabled and Visible (CN) * release checklist & slice-9 * Update project-settings.md (CN) * Update camera.md (CN) * Update project-settings.md (CN) * culling of meshes (CN) * Update project-settings.md (CN) * gltf model file support (CN) * updates about factory (CN) * Update bob.md (CN) * Update bob.jar help (CN) * Update about renderer and other things * Update PS4 development and other things
britzl
pushed a commit
that referenced
this pull request
Jan 21, 2024
* update physics * update input * update * update code sharing in getting-help.md * Export Compliance * update on file i/o * pi / 4 * inputs * forum url * read only user * html5 gamepad * sdk api update * update * image properties * update editor * defold sdk update * animation updates * animation fix * run as admin * update bob * update about AndroidX support * software render * linux-faq.md update * 4.28.2021 updates * Basis Universal format * sound & mesh * gamepad event mapping * admob url * Minor edit to building blocks intro text * update gamepad & ios * project settings * libffi version * scaling * image compression * update gamepads * increase memory * caching assets * update 2021/10/6 * update 2021/10/16 blend-modes.md * update 2021/11/12 * allow dynamic transforms update * Bundle update * update faq * bullet & bob * script properties update * editor-styling * build server url * editor templates * spine extension update * Fix typo in the "optimizations" word in Chinese docs * Update to material.md - Constants buffers * Verify Graphics Calls * H5 parameters * OpenJDK downloads * cn update corresponds to [pull 259](#259) * application security * porting guidelines * update for 8f1651f * cn update for 094bf6f * cn update for 20fdfc5 & 6263317 * cn update for 7/19/2022 * title * profiling update * update editor.md * update bob.md * update shortcuts * update fixed update note * Update properties.md * Update material.md * Updates links * Update bob help with the latest info * camera & renderer * Updated android keystore info zh_cn * bundling.md release vs debug zh_cn * update bob.md & gui-clipping.md * contentless bundle * consoles update * model animation link * gamepad & faq * remove a camera lib * font shadow render mode fix * updates about app-manifest and others * Update script.md * includes in shaders * editor scripts * material updates * Added dynamic atlas and texture creation * fixes for atlas and some others * update screenshots and add explanations (CN) * add a line about Dynamic Prototype (CN) * remove "inline" marks in pics * de-translate the subtitle "Running the debugger" & images fix * bundle identifier restrictions * node properties Enabled and Visible (CN) * release checklist & slice-9 * Update project-settings.md (CN) * Update camera.md (CN) * Update project-settings.md (CN) * culling of meshes (CN) * Update project-settings.md (CN) * gltf model file support (CN) * updates about factory (CN) * Update bob.md (CN) * Update bob.jar help (CN) * Update about renderer and other things * Update PS4 development and other things * Dynamic prototype part of the collection factory. * sync to atlas.md
britzl
pushed a commit
that referenced
this pull request
Jan 26, 2024
* update physics * update input * update * update code sharing in getting-help.md * Export Compliance * update on file i/o * pi / 4 * inputs * forum url * read only user * html5 gamepad * sdk api update * update * image properties * update editor * defold sdk update * animation updates * animation fix * run as admin * update bob * update about AndroidX support * software render * linux-faq.md update * 4.28.2021 updates * Basis Universal format * sound & mesh * gamepad event mapping * admob url * Minor edit to building blocks intro text * update gamepad & ios * project settings * libffi version * scaling * image compression * update gamepads * increase memory * caching assets * update 2021/10/6 * update 2021/10/16 blend-modes.md * update 2021/11/12 * allow dynamic transforms update * Bundle update * update faq * bullet & bob * script properties update * editor-styling * build server url * editor templates * spine extension update * Fix typo in the "optimizations" word in Chinese docs * Update to material.md - Constants buffers * Verify Graphics Calls * H5 parameters * OpenJDK downloads * cn update corresponds to [pull 259](#259) * application security * porting guidelines * update for 8f1651f * cn update for 094bf6f * cn update for 20fdfc5 & 6263317 * cn update for 7/19/2022 * title * profiling update * update editor.md * update bob.md * update shortcuts * update fixed update note * Update properties.md * Update material.md * Updates links * Update bob help with the latest info * camera & renderer * Updated android keystore info zh_cn * bundling.md release vs debug zh_cn * update bob.md & gui-clipping.md * contentless bundle * consoles update * model animation link * gamepad & faq * remove a camera lib * font shadow render mode fix * updates about app-manifest and others * Update script.md * includes in shaders * editor scripts * material updates * Added dynamic atlas and texture creation * fixes for atlas and some others * update screenshots and add explanations (CN) * add a line about Dynamic Prototype (CN) * remove "inline" marks in pics * de-translate the subtitle "Running the debugger" & images fix * bundle identifier restrictions * node properties Enabled and Visible (CN) * release checklist & slice-9 * Update project-settings.md (CN) * Update camera.md (CN) * Update project-settings.md (CN) * culling of meshes (CN) * Update project-settings.md (CN) * gltf model file support (CN) * updates about factory (CN) * Update bob.md (CN) * Update bob.jar help (CN) * Update about renderer and other things * Update PS4 development and other things * Dynamic prototype part of the collection factory. * sync to atlas.md * sync to design.md * sync to gpgs.md * sync to hot-reload.md * sync to linux.md * sync to live-update.md * sync to lua.md * sync to networking.md * sync to physics-shapes.md * sync to push.md * sync to test.md * sync to working-offline.md * update material.md * update zerobrane.md * all done
britzl
pushed a commit
that referenced
this pull request
Jan 27, 2024
* update input * update * update code sharing in getting-help.md * Export Compliance * update on file i/o * pi / 4 * inputs * forum url * read only user * html5 gamepad * sdk api update * update * image properties * update editor * defold sdk update * animation updates * animation fix * run as admin * update bob * update about AndroidX support * software render * linux-faq.md update * 4.28.2021 updates * Basis Universal format * sound & mesh * gamepad event mapping * admob url * Minor edit to building blocks intro text * update gamepad & ios * project settings * libffi version * scaling * image compression * update gamepads * increase memory * caching assets * update 2021/10/6 * update 2021/10/16 blend-modes.md * update 2021/11/12 * allow dynamic transforms update * Bundle update * update faq * bullet & bob * script properties update * editor-styling * build server url * editor templates * spine extension update * Fix typo in the "optimizations" word in Chinese docs * Update to material.md - Constants buffers * Verify Graphics Calls * H5 parameters * OpenJDK downloads * cn update corresponds to [pull 259](#259) * application security * porting guidelines * update for 8f1651f * cn update for 094bf6f * cn update for 20fdfc5 & 6263317 * cn update for 7/19/2022 * title * profiling update * update editor.md * update bob.md * update shortcuts * update fixed update note * Update properties.md * Update material.md * Updates links * Update bob help with the latest info * camera & renderer * Updated android keystore info zh_cn * bundling.md release vs debug zh_cn * update bob.md & gui-clipping.md * contentless bundle * consoles update * model animation link * gamepad & faq * remove a camera lib * font shadow render mode fix * updates about app-manifest and others * Update script.md * includes in shaders * editor scripts * material updates * Added dynamic atlas and texture creation * fixes for atlas and some others * update screenshots and add explanations (CN) * add a line about Dynamic Prototype (CN) * remove "inline" marks in pics * de-translate the subtitle "Running the debugger" & images fix * bundle identifier restrictions * node properties Enabled and Visible (CN) * release checklist & slice-9 * Update project-settings.md (CN) * Update camera.md (CN) * Update project-settings.md (CN) * culling of meshes (CN) * Update project-settings.md (CN) * gltf model file support (CN) * updates about factory (CN) * Update bob.md (CN) * Update bob.jar help (CN) * Update about renderer and other things * Update PS4 development and other things * Dynamic prototype part of the collection factory. * sync to atlas.md * sync to design.md * sync to gpgs.md * sync to hot-reload.md * sync to linux.md * sync to live-update.md * sync to lua.md * sync to networking.md * sync to physics-shapes.md * sync to push.md * sync to test.md * sync to working-offline.md * update material.md * update zerobrane.md * all done * Splitting .zip archives in live-update.md
britzl
pushed a commit
that referenced
this pull request
Jan 28, 2024
* update * update code sharing in getting-help.md * Export Compliance * update on file i/o * pi / 4 * inputs * forum url * read only user * html5 gamepad * sdk api update * update * image properties * update editor * defold sdk update * animation updates * animation fix * run as admin * update bob * update about AndroidX support * software render * linux-faq.md update * 4.28.2021 updates * Basis Universal format * sound & mesh * gamepad event mapping * admob url * Minor edit to building blocks intro text * update gamepad & ios * project settings * libffi version * scaling * image compression * update gamepads * increase memory * caching assets * update 2021/10/6 * update 2021/10/16 blend-modes.md * update 2021/11/12 * allow dynamic transforms update * Bundle update * update faq * bullet & bob * script properties update * editor-styling * build server url * editor templates * spine extension update * Fix typo in the "optimizations" word in Chinese docs * Update to material.md - Constants buffers * Verify Graphics Calls * H5 parameters * OpenJDK downloads * cn update corresponds to [pull 259](#259) * application security * porting guidelines * update for 8f1651f * cn update for 094bf6f * cn update for 20fdfc5 & 6263317 * cn update for 7/19/2022 * title * profiling update * update editor.md * update bob.md * update shortcuts * update fixed update note * Update properties.md * Update material.md * Updates links * Update bob help with the latest info * camera & renderer * Updated android keystore info zh_cn * bundling.md release vs debug zh_cn * update bob.md & gui-clipping.md * contentless bundle * consoles update * model animation link * gamepad & faq * remove a camera lib * font shadow render mode fix * updates about app-manifest and others * Update script.md * includes in shaders * editor scripts * material updates * Added dynamic atlas and texture creation * fixes for atlas and some others * update screenshots and add explanations (CN) * add a line about Dynamic Prototype (CN) * remove "inline" marks in pics * de-translate the subtitle "Running the debugger" & images fix * bundle identifier restrictions * node properties Enabled and Visible (CN) * release checklist & slice-9 * Update project-settings.md (CN) * Update camera.md (CN) * Update project-settings.md (CN) * culling of meshes (CN) * Update project-settings.md (CN) * gltf model file support (CN) * updates about factory (CN) * Update bob.md (CN) * Update bob.jar help (CN) * Update about renderer and other things * Update PS4 development and other things * Dynamic prototype part of the collection factory. * sync to atlas.md * sync to design.md * sync to gpgs.md * sync to hot-reload.md * sync to linux.md * sync to live-update.md * sync to lua.md * sync to networking.md * sync to physics-shapes.md * sync to push.md * sync to test.md * sync to working-offline.md * update material.md * update zerobrane.md * all done * Splitting .zip archives in live-update.md * manual for collision events
britzl
pushed a commit
that referenced
this pull request
Feb 2, 2024
* update * update code sharing in getting-help.md * Export Compliance * update on file i/o * pi / 4 * inputs * forum url * read only user * html5 gamepad * sdk api update * update * image properties * update editor * defold sdk update * animation updates * animation fix * run as admin * update bob * update about AndroidX support * software render * linux-faq.md update * 4.28.2021 updates * Basis Universal format * sound & mesh * gamepad event mapping * admob url * Minor edit to building blocks intro text * update gamepad & ios * project settings * libffi version * scaling * image compression * update gamepads * increase memory * caching assets * update 2021/10/6 * update 2021/10/16 blend-modes.md * update 2021/11/12 * allow dynamic transforms update * Bundle update * update faq * bullet & bob * script properties update * editor-styling * build server url * editor templates * spine extension update * Fix typo in the "optimizations" word in Chinese docs * Update to material.md - Constants buffers * Verify Graphics Calls * H5 parameters * OpenJDK downloads * cn update corresponds to [pull 259](#259) * application security * porting guidelines * update for 8f1651f * cn update for 094bf6f * cn update for 20fdfc5 & 6263317 * cn update for 7/19/2022 * title * profiling update * update editor.md * update bob.md * update shortcuts * update fixed update note * Update properties.md * Update material.md * Updates links * Update bob help with the latest info * camera & renderer * Updated android keystore info zh_cn * bundling.md release vs debug zh_cn * update bob.md & gui-clipping.md * contentless bundle * consoles update * model animation link * gamepad & faq * remove a camera lib * font shadow render mode fix * updates about app-manifest and others * Update script.md * includes in shaders * editor scripts * material updates * Added dynamic atlas and texture creation * fixes for atlas and some others * update screenshots and add explanations (CN) * add a line about Dynamic Prototype (CN) * remove "inline" marks in pics * de-translate the subtitle "Running the debugger" & images fix * bundle identifier restrictions * node properties Enabled and Visible (CN) * release checklist & slice-9 * Update project-settings.md (CN) * Update camera.md (CN) * Update project-settings.md (CN) * culling of meshes (CN) * Update project-settings.md (CN) * gltf model file support (CN) * updates about factory (CN) * Update bob.md (CN) * Update bob.jar help (CN) * Update about renderer and other things * Update PS4 development and other things * Dynamic prototype part of the collection factory. * sync to atlas.md * sync to design.md * sync to gpgs.md * sync to hot-reload.md * sync to linux.md * sync to live-update.md * sync to lua.md * sync to networking.md * sync to physics-shapes.md * sync to push.md * sync to test.md * sync to working-offline.md * update material.md * update zerobrane.md * all done * Splitting .zip archives in live-update.md * manual for collision events * Updated sprite documentation to include info about multiple textures
britzl
pushed a commit
that referenced
this pull request
Feb 6, 2024
* update on file i/o * pi / 4 * inputs * forum url * read only user * html5 gamepad * sdk api update * update * image properties * update editor * defold sdk update * animation updates * animation fix * run as admin * update bob * update about AndroidX support * software render * linux-faq.md update * 4.28.2021 updates * Basis Universal format * sound & mesh * gamepad event mapping * admob url * Minor edit to building blocks intro text * update gamepad & ios * project settings * libffi version * scaling * image compression * update gamepads * increase memory * caching assets * update 2021/10/6 * update 2021/10/16 blend-modes.md * update 2021/11/12 * allow dynamic transforms update * Bundle update * update faq * bullet & bob * script properties update * editor-styling * build server url * editor templates * spine extension update * Fix typo in the "optimizations" word in Chinese docs * Update to material.md - Constants buffers * Verify Graphics Calls * H5 parameters * OpenJDK downloads * cn update corresponds to [pull 259](#259) * application security * porting guidelines * update for 8f1651f * cn update for 094bf6f * cn update for 20fdfc5 & 6263317 * cn update for 7/19/2022 * title * profiling update * update editor.md * update bob.md * update shortcuts * update fixed update note * Update properties.md * Update material.md * Updates links * Update bob help with the latest info * camera & renderer * Updated android keystore info zh_cn * bundling.md release vs debug zh_cn * update bob.md & gui-clipping.md * contentless bundle * consoles update * model animation link * gamepad & faq * remove a camera lib * font shadow render mode fix * updates about app-manifest and others * Update script.md * includes in shaders * editor scripts * material updates * Added dynamic atlas and texture creation * fixes for atlas and some others * update screenshots and add explanations (CN) * add a line about Dynamic Prototype (CN) * remove "inline" marks in pics * de-translate the subtitle "Running the debugger" & images fix * bundle identifier restrictions * node properties Enabled and Visible (CN) * release checklist & slice-9 * Update project-settings.md (CN) * Update camera.md (CN) * Update project-settings.md (CN) * culling of meshes (CN) * Update project-settings.md (CN) * gltf model file support (CN) * updates about factory (CN) * Update bob.md (CN) * Update bob.jar help (CN) * Update about renderer and other things * Update PS4 development and other things * Dynamic prototype part of the collection factory. * sync to atlas.md * sync to design.md * sync to gpgs.md * sync to hot-reload.md * sync to linux.md * sync to live-update.md * sync to lua.md * sync to networking.md * sync to physics-shapes.md * sync to push.md * sync to test.md * sync to working-offline.md * update material.md * update zerobrane.md * all done * Splitting .zip archives in live-update.md * manual for collision events * Updated sprite documentation to include info about multiple textures * update editor-scripts.md & physics-events.md
britzl
pushed a commit
that referenced
this pull request
Feb 7, 2024
* pi / 4 * inputs * forum url * read only user * html5 gamepad * sdk api update * update * image properties * update editor * defold sdk update * animation updates * animation fix * run as admin * update bob * update about AndroidX support * software render * linux-faq.md update * 4.28.2021 updates * Basis Universal format * sound & mesh * gamepad event mapping * admob url * Minor edit to building blocks intro text * update gamepad & ios * project settings * libffi version * scaling * image compression * update gamepads * increase memory * caching assets * update 2021/10/6 * update 2021/10/16 blend-modes.md * update 2021/11/12 * allow dynamic transforms update * Bundle update * update faq * bullet & bob * script properties update * editor-styling * build server url * editor templates * spine extension update * Fix typo in the "optimizations" word in Chinese docs * Update to material.md - Constants buffers * Verify Graphics Calls * H5 parameters * OpenJDK downloads * cn update corresponds to [pull 259](#259) * application security * porting guidelines * update for 8f1651f * cn update for 094bf6f * cn update for 20fdfc5 & 6263317 * cn update for 7/19/2022 * title * profiling update * update editor.md * update bob.md * update shortcuts * update fixed update note * Update properties.md * Update material.md * Updates links * Update bob help with the latest info * camera & renderer * Updated android keystore info zh_cn * bundling.md release vs debug zh_cn * update bob.md & gui-clipping.md * contentless bundle * consoles update * model animation link * gamepad & faq * remove a camera lib * font shadow render mode fix * updates about app-manifest and others * Update script.md * includes in shaders * editor scripts * material updates * Added dynamic atlas and texture creation * fixes for atlas and some others * update screenshots and add explanations (CN) * add a line about Dynamic Prototype (CN) * remove "inline" marks in pics * de-translate the subtitle "Running the debugger" & images fix * bundle identifier restrictions * node properties Enabled and Visible (CN) * release checklist & slice-9 * Update project-settings.md (CN) * Update camera.md (CN) * Update project-settings.md (CN) * culling of meshes (CN) * Update project-settings.md (CN) * gltf model file support (CN) * updates about factory (CN) * Update bob.md (CN) * Update bob.jar help (CN) * Update about renderer and other things * Update PS4 development and other things * Dynamic prototype part of the collection factory. * sync to atlas.md * sync to design.md * sync to gpgs.md * sync to hot-reload.md * sync to linux.md * sync to live-update.md * sync to lua.md * sync to networking.md * sync to physics-shapes.md * sync to push.md * sync to test.md * sync to working-offline.md * update material.md * update zerobrane.md * all done * Splitting .zip archives in live-update.md * manual for collision events * Updated sprite documentation to include info about multiple textures * update editor-scripts.md & physics-events.md * update buffer.md & physics-shapes.md
britzl
pushed a commit
that referenced
this pull request
Feb 8, 2024
* inputs * forum url * read only user * html5 gamepad * sdk api update * update * image properties * update editor * defold sdk update * animation updates * animation fix * run as admin * update bob * update about AndroidX support * software render * linux-faq.md update * 4.28.2021 updates * Basis Universal format * sound & mesh * gamepad event mapping * admob url * Minor edit to building blocks intro text * update gamepad & ios * project settings * libffi version * scaling * image compression * update gamepads * increase memory * caching assets * update 2021/10/6 * update 2021/10/16 blend-modes.md * update 2021/11/12 * allow dynamic transforms update * Bundle update * update faq * bullet & bob * script properties update * editor-styling * build server url * editor templates * spine extension update * Fix typo in the "optimizations" word in Chinese docs * Update to material.md - Constants buffers * Verify Graphics Calls * H5 parameters * OpenJDK downloads * cn update corresponds to [pull 259](#259) * application security * porting guidelines * update for 8f1651f * cn update for 094bf6f * cn update for 20fdfc5 & 6263317 * cn update for 7/19/2022 * title * profiling update * update editor.md * update bob.md * update shortcuts * update fixed update note * Update properties.md * Update material.md * Updates links * Update bob help with the latest info * camera & renderer * Updated android keystore info zh_cn * bundling.md release vs debug zh_cn * update bob.md & gui-clipping.md * contentless bundle * consoles update * model animation link * gamepad & faq * remove a camera lib * font shadow render mode fix * updates about app-manifest and others * Update script.md * includes in shaders * editor scripts * material updates * Added dynamic atlas and texture creation * fixes for atlas and some others * update screenshots and add explanations (CN) * add a line about Dynamic Prototype (CN) * remove "inline" marks in pics * de-translate the subtitle "Running the debugger" & images fix * bundle identifier restrictions * node properties Enabled and Visible (CN) * release checklist & slice-9 * Update project-settings.md (CN) * Update camera.md (CN) * Update project-settings.md (CN) * culling of meshes (CN) * Update project-settings.md (CN) * gltf model file support (CN) * updates about factory (CN) * Update bob.md (CN) * Update bob.jar help (CN) * Update about renderer and other things * Update PS4 development and other things * Dynamic prototype part of the collection factory. * sync to atlas.md * sync to design.md * sync to gpgs.md * sync to hot-reload.md * sync to linux.md * sync to live-update.md * sync to lua.md * sync to networking.md * sync to physics-shapes.md * sync to push.md * sync to test.md * sync to working-offline.md * update material.md * update zerobrane.md * all done * Splitting .zip archives in live-update.md * manual for collision events * Updated sprite documentation to include info about multiple textures * update editor-scripts.md & physics-events.md * update buffer.md & physics-shapes.md * screen blend mode
britzl
pushed a commit
that referenced
this pull request
Feb 14, 2024
* forum url * read only user * html5 gamepad * sdk api update * update * image properties * update editor * defold sdk update * animation updates * animation fix * run as admin * update bob * update about AndroidX support * software render * linux-faq.md update * 4.28.2021 updates * Basis Universal format * sound & mesh * gamepad event mapping * admob url * Minor edit to building blocks intro text * update gamepad & ios * project settings * libffi version * scaling * image compression * update gamepads * increase memory * caching assets * update 2021/10/6 * update 2021/10/16 blend-modes.md * update 2021/11/12 * allow dynamic transforms update * Bundle update * update faq * bullet & bob * script properties update * editor-styling * build server url * editor templates * spine extension update * Fix typo in the "optimizations" word in Chinese docs * Update to material.md - Constants buffers * Verify Graphics Calls * H5 parameters * OpenJDK downloads * cn update corresponds to [pull 259](#259) * application security * porting guidelines * update for 8f1651f * cn update for 094bf6f * cn update for 20fdfc5 & 6263317 * cn update for 7/19/2022 * title * profiling update * update editor.md * update bob.md * update shortcuts * update fixed update note * Update properties.md * Update material.md * Updates links * Update bob help with the latest info * camera & renderer * Updated android keystore info zh_cn * bundling.md release vs debug zh_cn * update bob.md & gui-clipping.md * contentless bundle * consoles update * model animation link * gamepad & faq * remove a camera lib * font shadow render mode fix * updates about app-manifest and others * Update script.md * includes in shaders * editor scripts * material updates * Added dynamic atlas and texture creation * fixes for atlas and some others * update screenshots and add explanations (CN) * add a line about Dynamic Prototype (CN) * remove "inline" marks in pics * de-translate the subtitle "Running the debugger" & images fix * bundle identifier restrictions * node properties Enabled and Visible (CN) * release checklist & slice-9 * Update project-settings.md (CN) * Update camera.md (CN) * Update project-settings.md (CN) * culling of meshes (CN) * Update project-settings.md (CN) * gltf model file support (CN) * updates about factory (CN) * Update bob.md (CN) * Update bob.jar help (CN) * Update about renderer and other things * Update PS4 development and other things * Dynamic prototype part of the collection factory. * sync to atlas.md * sync to design.md * sync to gpgs.md * sync to hot-reload.md * sync to linux.md * sync to live-update.md * sync to lua.md * sync to networking.md * sync to physics-shapes.md * sync to push.md * sync to test.md * sync to working-offline.md * update material.md * update zerobrane.md * all done * Splitting .zip archives in live-update.md * manual for collision events * Updated sprite documentation to include info about multiple textures * update editor-scripts.md & physics-events.md * update buffer.md & physics-shapes.md * screen blend mode * Update camera manual for zh with new function. * Fix texture profile documentation for 1.7.0 zh
britzl
pushed a commit
that referenced
this pull request
Feb 24, 2024
* read only user * html5 gamepad * sdk api update * update * image properties * update editor * defold sdk update * animation updates * animation fix * run as admin * update bob * update about AndroidX support * software render * linux-faq.md update * 4.28.2021 updates * Basis Universal format * sound & mesh * gamepad event mapping * admob url * Minor edit to building blocks intro text * update gamepad & ios * project settings * libffi version * scaling * image compression * update gamepads * increase memory * caching assets * update 2021/10/6 * update 2021/10/16 blend-modes.md * update 2021/11/12 * allow dynamic transforms update * Bundle update * update faq * bullet & bob * script properties update * editor-styling * build server url * editor templates * spine extension update * Fix typo in the "optimizations" word in Chinese docs * Update to material.md - Constants buffers * Verify Graphics Calls * H5 parameters * OpenJDK downloads * cn update corresponds to [pull 259](#259) * application security * porting guidelines * update for 8f1651f * cn update for 094bf6f * cn update for 20fdfc5 & 6263317 * cn update for 7/19/2022 * title * profiling update * update editor.md * update bob.md * update shortcuts * update fixed update note * Update properties.md * Update material.md * Updates links * Update bob help with the latest info * camera & renderer * Updated android keystore info zh_cn * bundling.md release vs debug zh_cn * update bob.md & gui-clipping.md * contentless bundle * consoles update * model animation link * gamepad & faq * remove a camera lib * font shadow render mode fix * updates about app-manifest and others * Update script.md * includes in shaders * editor scripts * material updates * Added dynamic atlas and texture creation * fixes for atlas and some others * update screenshots and add explanations (CN) * add a line about Dynamic Prototype (CN) * remove "inline" marks in pics * de-translate the subtitle "Running the debugger" & images fix * bundle identifier restrictions * node properties Enabled and Visible (CN) * release checklist & slice-9 * Update project-settings.md (CN) * Update camera.md (CN) * Update project-settings.md (CN) * culling of meshes (CN) * Update project-settings.md (CN) * gltf model file support (CN) * updates about factory (CN) * Update bob.md (CN) * Update bob.jar help (CN) * Update about renderer and other things * Update PS4 development and other things * Dynamic prototype part of the collection factory. * sync to atlas.md * sync to design.md * sync to gpgs.md * sync to hot-reload.md * sync to linux.md * sync to live-update.md * sync to lua.md * sync to networking.md * sync to physics-shapes.md * sync to push.md * sync to test.md * sync to working-offline.md * update material.md * update zerobrane.md * all done * Splitting .zip archives in live-update.md * manual for collision events * Updated sprite documentation to include info about multiple textures * update editor-scripts.md & physics-events.md * update buffer.md & physics-shapes.md * screen blend mode * Update camera manual for zh with new function. * Fix texture profile documentation for 1.7.0 zh * update material.md & render.md
AGulev
pushed a commit
that referenced
this pull request
Feb 26, 2024
* html5 gamepad * sdk api update * update * image properties * update editor * defold sdk update * animation updates * animation fix * run as admin * update bob * update about AndroidX support * software render * linux-faq.md update * 4.28.2021 updates * Basis Universal format * sound & mesh * gamepad event mapping * admob url * Minor edit to building blocks intro text * update gamepad & ios * project settings * libffi version * scaling * image compression * update gamepads * increase memory * caching assets * update 2021/10/6 * update 2021/10/16 blend-modes.md * update 2021/11/12 * allow dynamic transforms update * Bundle update * update faq * bullet & bob * script properties update * editor-styling * build server url * editor templates * spine extension update * Fix typo in the "optimizations" word in Chinese docs * Update to material.md - Constants buffers * Verify Graphics Calls * H5 parameters * OpenJDK downloads * cn update corresponds to [pull 259](#259) * application security * porting guidelines * update for 8f1651f * cn update for 094bf6f * cn update for 20fdfc5 & 6263317 * cn update for 7/19/2022 * title * profiling update * update editor.md * update bob.md * update shortcuts * update fixed update note * Update properties.md * Update material.md * Updates links * Update bob help with the latest info * camera & renderer * Updated android keystore info zh_cn * bundling.md release vs debug zh_cn * update bob.md & gui-clipping.md * contentless bundle * consoles update * model animation link * gamepad & faq * remove a camera lib * font shadow render mode fix * updates about app-manifest and others * Update script.md * includes in shaders * editor scripts * material updates * Added dynamic atlas and texture creation * fixes for atlas and some others * update screenshots and add explanations (CN) * add a line about Dynamic Prototype (CN) * remove "inline" marks in pics * de-translate the subtitle "Running the debugger" & images fix * bundle identifier restrictions * node properties Enabled and Visible (CN) * release checklist & slice-9 * Update project-settings.md (CN) * Update camera.md (CN) * Update project-settings.md (CN) * culling of meshes (CN) * Update project-settings.md (CN) * gltf model file support (CN) * updates about factory (CN) * Update bob.md (CN) * Update bob.jar help (CN) * Update about renderer and other things * Update PS4 development and other things * Dynamic prototype part of the collection factory. * sync to atlas.md * sync to design.md * sync to gpgs.md * sync to hot-reload.md * sync to linux.md * sync to live-update.md * sync to lua.md * sync to networking.md * sync to physics-shapes.md * sync to push.md * sync to test.md * sync to working-offline.md * update material.md * update zerobrane.md * all done * Splitting .zip archives in live-update.md * manual for collision events * Updated sprite documentation to include info about multiple textures * update editor-scripts.md & physics-events.md * update buffer.md & physics-shapes.md * screen blend mode * Update camera manual for zh with new function. * Fix texture profile documentation for 1.7.0 zh * update material.md & render.md * notice about physics-events
britzl
pushed a commit
that referenced
this pull request
Mar 1, 2024
* sdk api update * update * image properties * update editor * defold sdk update * animation updates * animation fix * run as admin * update bob * update about AndroidX support * software render * linux-faq.md update * 4.28.2021 updates * Basis Universal format * sound & mesh * gamepad event mapping * admob url * Minor edit to building blocks intro text * update gamepad & ios * project settings * libffi version * scaling * image compression * update gamepads * increase memory * caching assets * update 2021/10/6 * update 2021/10/16 blend-modes.md * update 2021/11/12 * allow dynamic transforms update * Bundle update * update faq * bullet & bob * script properties update * editor-styling * build server url * editor templates * spine extension update * Fix typo in the "optimizations" word in Chinese docs * Update to material.md - Constants buffers * Verify Graphics Calls * H5 parameters * OpenJDK downloads * cn update corresponds to [pull 259](#259) * application security * porting guidelines * update for 8f1651f * cn update for 094bf6f * cn update for 20fdfc5 & 6263317 * cn update for 7/19/2022 * title * profiling update * update editor.md * update bob.md * update shortcuts * update fixed update note * Update properties.md * Update material.md * Updates links * Update bob help with the latest info * camera & renderer * Updated android keystore info zh_cn * bundling.md release vs debug zh_cn * update bob.md & gui-clipping.md * contentless bundle * consoles update * model animation link * gamepad & faq * remove a camera lib * font shadow render mode fix * updates about app-manifest and others * Update script.md * includes in shaders * editor scripts * material updates * Added dynamic atlas and texture creation * fixes for atlas and some others * update screenshots and add explanations (CN) * add a line about Dynamic Prototype (CN) * remove "inline" marks in pics * de-translate the subtitle "Running the debugger" & images fix * bundle identifier restrictions * node properties Enabled and Visible (CN) * release checklist & slice-9 * Update project-settings.md (CN) * Update camera.md (CN) * Update project-settings.md (CN) * culling of meshes (CN) * Update project-settings.md (CN) * gltf model file support (CN) * updates about factory (CN) * Update bob.md (CN) * Update bob.jar help (CN) * Update about renderer and other things * Update PS4 development and other things * Dynamic prototype part of the collection factory. * sync to atlas.md * sync to design.md * sync to gpgs.md * sync to hot-reload.md * sync to linux.md * sync to live-update.md * sync to lua.md * sync to networking.md * sync to physics-shapes.md * sync to push.md * sync to test.md * sync to working-offline.md * update material.md * update zerobrane.md * all done * Splitting .zip archives in live-update.md * manual for collision events * Updated sprite documentation to include info about multiple textures * update editor-scripts.md & physics-events.md * update buffer.md & physics-shapes.md * screen blend mode * Update camera manual for zh with new function. * Fix texture profile documentation for 1.7.0 zh * update material.md & render.md * notice about physics-events * script-properties notes & PS5
britzl
pushed a commit
that referenced
this pull request
Mar 4, 2024
* update * image properties * update editor * defold sdk update * animation updates * animation fix * run as admin * update bob * update about AndroidX support * software render * linux-faq.md update * 4.28.2021 updates * Basis Universal format * sound & mesh * gamepad event mapping * admob url * Minor edit to building blocks intro text * update gamepad & ios * project settings * libffi version * scaling * image compression * update gamepads * increase memory * caching assets * update 2021/10/6 * update 2021/10/16 blend-modes.md * update 2021/11/12 * allow dynamic transforms update * Bundle update * update faq * bullet & bob * script properties update * editor-styling * build server url * editor templates * spine extension update * Fix typo in the "optimizations" word in Chinese docs * Update to material.md - Constants buffers * Verify Graphics Calls * H5 parameters * OpenJDK downloads * cn update corresponds to [pull 259](#259) * application security * porting guidelines * update for 8f1651f * cn update for 094bf6f * cn update for 20fdfc5 & 6263317 * cn update for 7/19/2022 * title * profiling update * update editor.md * update bob.md * update shortcuts * update fixed update note * Update properties.md * Update material.md * Updates links * Update bob help with the latest info * camera & renderer * Updated android keystore info zh_cn * bundling.md release vs debug zh_cn * update bob.md & gui-clipping.md * contentless bundle * consoles update * model animation link * gamepad & faq * remove a camera lib * font shadow render mode fix * updates about app-manifest and others * Update script.md * includes in shaders * editor scripts * material updates * Added dynamic atlas and texture creation * fixes for atlas and some others * update screenshots and add explanations (CN) * add a line about Dynamic Prototype (CN) * remove "inline" marks in pics * de-translate the subtitle "Running the debugger" & images fix * bundle identifier restrictions * node properties Enabled and Visible (CN) * release checklist & slice-9 * Update project-settings.md (CN) * Update camera.md (CN) * Update project-settings.md (CN) * culling of meshes (CN) * Update project-settings.md (CN) * gltf model file support (CN) * updates about factory (CN) * Update bob.md (CN) * Update bob.jar help (CN) * Update about renderer and other things * Update PS4 development and other things * Dynamic prototype part of the collection factory. * sync to atlas.md * sync to design.md * sync to gpgs.md * sync to hot-reload.md * sync to linux.md * sync to live-update.md * sync to lua.md * sync to networking.md * sync to physics-shapes.md * sync to push.md * sync to test.md * sync to working-offline.md * update material.md * update zerobrane.md * all done * Splitting .zip archives in live-update.md * manual for collision events * Updated sprite documentation to include info about multiple textures * update editor-scripts.md & physics-events.md * update buffer.md & physics-shapes.md * screen blend mode * Update camera manual for zh with new function. * Fix texture profile documentation for 1.7.0 zh * update material.md & render.md * notice about physics-events * script-properties notes & PS5 * Clarified collision messages
britzl
pushed a commit
that referenced
this pull request
Mar 9, 2024
* update * image properties * update editor * defold sdk update * animation updates * animation fix * run as admin * update bob * update about AndroidX support * software render * linux-faq.md update * 4.28.2021 updates * Basis Universal format * sound & mesh * gamepad event mapping * admob url * Minor edit to building blocks intro text * update gamepad & ios * project settings * libffi version * scaling * image compression * update gamepads * increase memory * caching assets * update 2021/10/6 * update 2021/10/16 blend-modes.md * update 2021/11/12 * allow dynamic transforms update * Bundle update * update faq * bullet & bob * script properties update * editor-styling * build server url * editor templates * spine extension update * Fix typo in the "optimizations" word in Chinese docs * Update to material.md - Constants buffers * Verify Graphics Calls * H5 parameters * OpenJDK downloads * cn update corresponds to [pull 259](#259) * application security * porting guidelines * update for 8f1651f * cn update for 094bf6f * cn update for 20fdfc5 & 6263317 * cn update for 7/19/2022 * title * profiling update * update editor.md * update bob.md * update shortcuts * update fixed update note * Update properties.md * Update material.md * Updates links * Update bob help with the latest info * camera & renderer * Updated android keystore info zh_cn * bundling.md release vs debug zh_cn * update bob.md & gui-clipping.md * contentless bundle * consoles update * model animation link * gamepad & faq * remove a camera lib * font shadow render mode fix * updates about app-manifest and others * Update script.md * includes in shaders * editor scripts * material updates * Added dynamic atlas and texture creation * fixes for atlas and some others * update screenshots and add explanations (CN) * add a line about Dynamic Prototype (CN) * remove "inline" marks in pics * de-translate the subtitle "Running the debugger" & images fix * bundle identifier restrictions * node properties Enabled and Visible (CN) * release checklist & slice-9 * Update project-settings.md (CN) * Update camera.md (CN) * Update project-settings.md (CN) * culling of meshes (CN) * Update project-settings.md (CN) * gltf model file support (CN) * updates about factory (CN) * Update bob.md (CN) * Update bob.jar help (CN) * Update about renderer and other things * Update PS4 development and other things * Dynamic prototype part of the collection factory. * sync to atlas.md * sync to design.md * sync to gpgs.md * sync to hot-reload.md * sync to linux.md * sync to live-update.md * sync to lua.md * sync to networking.md * sync to physics-shapes.md * sync to push.md * sync to test.md * sync to working-offline.md * update material.md * update zerobrane.md * all done * Splitting .zip archives in live-update.md * manual for collision events * Updated sprite documentation to include info about multiple textures * update editor-scripts.md & physics-events.md * update buffer.md & physics-shapes.md * screen blend mode * Update camera manual for zh with new function. * Fix texture profile documentation for 1.7.0 zh * update material.md & render.md * notice about physics-events * script-properties notes & PS5 * Clarified collision messages * Update 3rd party camera list
britzl
pushed a commit
that referenced
this pull request
Mar 12, 2024
* image properties * update editor * defold sdk update * animation updates * animation fix * run as admin * update bob * update about AndroidX support * software render * linux-faq.md update * 4.28.2021 updates * Basis Universal format * sound & mesh * gamepad event mapping * admob url * Minor edit to building blocks intro text * update gamepad & ios * project settings * libffi version * scaling * image compression * update gamepads * increase memory * caching assets * update 2021/10/6 * update 2021/10/16 blend-modes.md * update 2021/11/12 * allow dynamic transforms update * Bundle update * update faq * bullet & bob * script properties update * editor-styling * build server url * editor templates * spine extension update * Fix typo in the "optimizations" word in Chinese docs * Update to material.md - Constants buffers * Verify Graphics Calls * H5 parameters * OpenJDK downloads * cn update corresponds to [pull 259](#259) * application security * porting guidelines * update for 8f1651f * cn update for 094bf6f * cn update for 20fdfc5 & 6263317 * cn update for 7/19/2022 * title * profiling update * update editor.md * update bob.md * update shortcuts * update fixed update note * Update properties.md * Update material.md * Updates links * Update bob help with the latest info * camera & renderer * Updated android keystore info zh_cn * bundling.md release vs debug zh_cn * update bob.md & gui-clipping.md * contentless bundle * consoles update * model animation link * gamepad & faq * remove a camera lib * font shadow render mode fix * updates about app-manifest and others * Update script.md * includes in shaders * editor scripts * material updates * Added dynamic atlas and texture creation * fixes for atlas and some others * update screenshots and add explanations (CN) * add a line about Dynamic Prototype (CN) * remove "inline" marks in pics * de-translate the subtitle "Running the debugger" & images fix * bundle identifier restrictions * node properties Enabled and Visible (CN) * release checklist & slice-9 * Update project-settings.md (CN) * Update camera.md (CN) * Update project-settings.md (CN) * culling of meshes (CN) * Update project-settings.md (CN) * gltf model file support (CN) * updates about factory (CN) * Update bob.md (CN) * Update bob.jar help (CN) * Update about renderer and other things * Update PS4 development and other things * Dynamic prototype part of the collection factory. * sync to atlas.md * sync to design.md * sync to gpgs.md * sync to hot-reload.md * sync to linux.md * sync to live-update.md * sync to lua.md * sync to networking.md * sync to physics-shapes.md * sync to push.md * sync to test.md * sync to working-offline.md * update material.md * update zerobrane.md * all done * Splitting .zip archives in live-update.md * manual for collision events * Updated sprite documentation to include info about multiple textures * update editor-scripts.md & physics-events.md * update buffer.md & physics-shapes.md * screen blend mode * Update camera manual for zh with new function. * Fix texture profile documentation for 1.7.0 zh * update material.md & render.md * notice about physics-events * script-properties notes & PS5 * Clarified collision messages * Update 3rd party camera list * Fixed links in live update manual zh
britzl
pushed a commit
that referenced
this pull request
Mar 18, 2024
* defold sdk update * animation updates * animation fix * run as admin * update bob * update about AndroidX support * software render * linux-faq.md update * 4.28.2021 updates * Basis Universal format * sound & mesh * gamepad event mapping * admob url * Minor edit to building blocks intro text * update gamepad & ios * project settings * libffi version * scaling * image compression * update gamepads * increase memory * caching assets * update 2021/10/6 * update 2021/10/16 blend-modes.md * update 2021/11/12 * allow dynamic transforms update * Bundle update * update faq * bullet & bob * script properties update * editor-styling * build server url * editor templates * spine extension update * Fix typo in the "optimizations" word in Chinese docs * Update to material.md - Constants buffers * Verify Graphics Calls * H5 parameters * OpenJDK downloads * cn update corresponds to [pull 259](#259) * application security * porting guidelines * update for 8f1651f * cn update for 094bf6f * cn update for 20fdfc5 & 6263317 * cn update for 7/19/2022 * title * profiling update * update editor.md * update bob.md * update shortcuts * update fixed update note * Update properties.md * Update material.md * Updates links * Update bob help with the latest info * camera & renderer * Updated android keystore info zh_cn * bundling.md release vs debug zh_cn * update bob.md & gui-clipping.md * contentless bundle * consoles update * model animation link * gamepad & faq * remove a camera lib * font shadow render mode fix * updates about app-manifest and others * Update script.md * includes in shaders * editor scripts * material updates * Added dynamic atlas and texture creation * fixes for atlas and some others * update screenshots and add explanations (CN) * add a line about Dynamic Prototype (CN) * remove "inline" marks in pics * de-translate the subtitle "Running the debugger" & images fix * bundle identifier restrictions * node properties Enabled and Visible (CN) * release checklist & slice-9 * Update project-settings.md (CN) * Update camera.md (CN) * Update project-settings.md (CN) * culling of meshes (CN) * Update project-settings.md (CN) * gltf model file support (CN) * updates about factory (CN) * Update bob.md (CN) * Update bob.jar help (CN) * Update about renderer and other things * Update PS4 development and other things * Dynamic prototype part of the collection factory. * sync to atlas.md * sync to design.md * sync to gpgs.md * sync to hot-reload.md * sync to linux.md * sync to live-update.md * sync to lua.md * sync to networking.md * sync to physics-shapes.md * sync to push.md * sync to test.md * sync to working-offline.md * update material.md * update zerobrane.md * all done * Splitting .zip archives in live-update.md * manual for collision events * Updated sprite documentation to include info about multiple textures * update editor-scripts.md & physics-events.md * update buffer.md & physics-shapes.md * screen blend mode * Update camera manual for zh with new function. * Fix texture profile documentation for 1.7.0 zh * update material.md & render.md * notice about physics-events * script-properties notes & PS5 * Clarified collision messages * Update 3rd party camera list * Fixed links in live update manual zh * Update lua.md
britzl
pushed a commit
that referenced
this pull request
Mar 27, 2024
…zh. (#414) * defold sdk update * animation updates * animation fix * run as admin * update bob * update about AndroidX support * software render * linux-faq.md update * 4.28.2021 updates * Basis Universal format * sound & mesh * gamepad event mapping * admob url * Minor edit to building blocks intro text * update gamepad & ios * project settings * libffi version * scaling * image compression * update gamepads * increase memory * caching assets * update 2021/10/6 * update 2021/10/16 blend-modes.md * update 2021/11/12 * allow dynamic transforms update * Bundle update * update faq * bullet & bob * script properties update * editor-styling * build server url * editor templates * spine extension update * Fix typo in the "optimizations" word in Chinese docs * Update to material.md - Constants buffers * Verify Graphics Calls * H5 parameters * OpenJDK downloads * cn update corresponds to [pull 259](#259) * application security * porting guidelines * update for 8f1651f * cn update for 094bf6f * cn update for 20fdfc5 & 6263317 * cn update for 7/19/2022 * title * profiling update * update editor.md * update bob.md * update shortcuts * update fixed update note * Update properties.md * Update material.md * Updates links * Update bob help with the latest info * camera & renderer * Updated android keystore info zh_cn * bundling.md release vs debug zh_cn * update bob.md & gui-clipping.md * contentless bundle * consoles update * model animation link * gamepad & faq * remove a camera lib * font shadow render mode fix * updates about app-manifest and others * Update script.md * includes in shaders * editor scripts * material updates * Added dynamic atlas and texture creation * fixes for atlas and some others * update screenshots and add explanations (CN) * add a line about Dynamic Prototype (CN) * remove "inline" marks in pics * de-translate the subtitle "Running the debugger" & images fix * bundle identifier restrictions * node properties Enabled and Visible (CN) * release checklist & slice-9 * Update project-settings.md (CN) * Update camera.md (CN) * Update project-settings.md (CN) * culling of meshes (CN) * Update project-settings.md (CN) * gltf model file support (CN) * updates about factory (CN) * Update bob.md (CN) * Update bob.jar help (CN) * Update about renderer and other things * Update PS4 development and other things * Dynamic prototype part of the collection factory. * sync to atlas.md * sync to design.md * sync to gpgs.md * sync to hot-reload.md * sync to linux.md * sync to live-update.md * sync to lua.md * sync to networking.md * sync to physics-shapes.md * sync to push.md * sync to test.md * sync to working-offline.md * update material.md * update zerobrane.md * all done * Splitting .zip archives in live-update.md * manual for collision events * Updated sprite documentation to include info about multiple textures * update editor-scripts.md & physics-events.md * update buffer.md & physics-shapes.md * screen blend mode * Update camera manual for zh with new function. * Fix texture profile documentation for 1.7.0 zh * update material.md & render.md * notice about physics-events * script-properties notes & PS5 * Clarified collision messages * Update 3rd party camera list * Fixed links in live update manual zh * Update lua.md * Update html5 manual with new information about CUSTOM_PARAMETERS. zh
britzl
pushed a commit
that referenced
this pull request
Mar 28, 2024
* animation updates * animation fix * run as admin * update bob * update about AndroidX support * software render * linux-faq.md update * 4.28.2021 updates * Basis Universal format * sound & mesh * gamepad event mapping * admob url * Minor edit to building blocks intro text * update gamepad & ios * project settings * libffi version * scaling * image compression * update gamepads * increase memory * caching assets * update 2021/10/6 * update 2021/10/16 blend-modes.md * update 2021/11/12 * allow dynamic transforms update * Bundle update * update faq * bullet & bob * script properties update * editor-styling * build server url * editor templates * spine extension update * Fix typo in the "optimizations" word in Chinese docs * Update to material.md - Constants buffers * Verify Graphics Calls * H5 parameters * OpenJDK downloads * cn update corresponds to [pull 259](#259) * application security * porting guidelines * update for 8f1651f * cn update for 094bf6f * cn update for 20fdfc5 & 6263317 * cn update for 7/19/2022 * title * profiling update * update editor.md * update bob.md * update shortcuts * update fixed update note * Update properties.md * Update material.md * Updates links * Update bob help with the latest info * camera & renderer * Updated android keystore info zh_cn * bundling.md release vs debug zh_cn * update bob.md & gui-clipping.md * contentless bundle * consoles update * model animation link * gamepad & faq * remove a camera lib * font shadow render mode fix * updates about app-manifest and others * Update script.md * includes in shaders * editor scripts * material updates * Added dynamic atlas and texture creation * fixes for atlas and some others * update screenshots and add explanations (CN) * add a line about Dynamic Prototype (CN) * remove "inline" marks in pics * de-translate the subtitle "Running the debugger" & images fix * bundle identifier restrictions * node properties Enabled and Visible (CN) * release checklist & slice-9 * Update project-settings.md (CN) * Update camera.md (CN) * Update project-settings.md (CN) * culling of meshes (CN) * Update project-settings.md (CN) * gltf model file support (CN) * updates about factory (CN) * Update bob.md (CN) * Update bob.jar help (CN) * Update about renderer and other things * Update PS4 development and other things * Dynamic prototype part of the collection factory. * sync to atlas.md * sync to design.md * sync to gpgs.md * sync to hot-reload.md * sync to linux.md * sync to live-update.md * sync to lua.md * sync to networking.md * sync to physics-shapes.md * sync to push.md * sync to test.md * sync to working-offline.md * update material.md * update zerobrane.md * all done * Splitting .zip archives in live-update.md * manual for collision events * Updated sprite documentation to include info about multiple textures * update editor-scripts.md & physics-events.md * update buffer.md & physics-shapes.md * screen blend mode * Update camera manual for zh with new function. * Fix texture profile documentation for 1.7.0 zh * update material.md & render.md * notice about physics-events * script-properties notes & PS5 * Clarified collision messages * Update 3rd party camera list * Fixed links in live update manual zh * Update lua.md * Update html5 manual with new information about CUSTOM_PARAMETERS. zh * Added note on Apple Privacy Manifests zh
britzl
pushed a commit
that referenced
this pull request
Apr 7, 2024
* run as admin * update bob * update about AndroidX support * software render * linux-faq.md update * 4.28.2021 updates * Basis Universal format * sound & mesh * gamepad event mapping * admob url * Minor edit to building blocks intro text * update gamepad & ios * project settings * libffi version * scaling * image compression * update gamepads * increase memory * caching assets * update 2021/10/6 * update 2021/10/16 blend-modes.md * update 2021/11/12 * allow dynamic transforms update * Bundle update * update faq * bullet & bob * script properties update * editor-styling * build server url * editor templates * spine extension update * Fix typo in the "optimizations" word in Chinese docs * Update to material.md - Constants buffers * Verify Graphics Calls * H5 parameters * OpenJDK downloads * cn update corresponds to [pull 259](#259) * application security * porting guidelines * update for 8f1651f * cn update for 094bf6f * cn update for 20fdfc5 & 6263317 * cn update for 7/19/2022 * title * profiling update * update editor.md * update bob.md * update shortcuts * update fixed update note * Update properties.md * Update material.md * Updates links * Update bob help with the latest info * camera & renderer * Updated android keystore info zh_cn * bundling.md release vs debug zh_cn * update bob.md & gui-clipping.md * contentless bundle * consoles update * model animation link * gamepad & faq * remove a camera lib * font shadow render mode fix * updates about app-manifest and others * Update script.md * includes in shaders * editor scripts * material updates * Added dynamic atlas and texture creation * fixes for atlas and some others * update screenshots and add explanations (CN) * add a line about Dynamic Prototype (CN) * remove "inline" marks in pics * de-translate the subtitle "Running the debugger" & images fix * bundle identifier restrictions * node properties Enabled and Visible (CN) * release checklist & slice-9 * Update project-settings.md (CN) * Update camera.md (CN) * Update project-settings.md (CN) * culling of meshes (CN) * Update project-settings.md (CN) * gltf model file support (CN) * updates about factory (CN) * Update bob.md (CN) * Update bob.jar help (CN) * Update about renderer and other things * Update PS4 development and other things * Dynamic prototype part of the collection factory. * sync to atlas.md * sync to design.md * sync to gpgs.md * sync to hot-reload.md * sync to linux.md * sync to live-update.md * sync to lua.md * sync to networking.md * sync to physics-shapes.md * sync to push.md * sync to test.md * sync to working-offline.md * update material.md * update zerobrane.md * all done * Splitting .zip archives in live-update.md * manual for collision events * Updated sprite documentation to include info about multiple textures * update editor-scripts.md & physics-events.md * update buffer.md & physics-shapes.md * screen blend mode * Update camera manual for zh with new function. * Fix texture profile documentation for 1.7.0 zh * update material.md & render.md * notice about physics-events * script-properties notes & PS5 * Clarified collision messages * Update 3rd party camera list * Fixed links in live update manual zh * Update lua.md * Update html5 manual with new information about CUSTOM_PARAMETERS. zh * Added note on Apple Privacy Manifests zh * typo * Add info about collection proxies for zh * fix minor mistakes
britzl
pushed a commit
that referenced
this pull request
Apr 8, 2024
* update bob * update about AndroidX support * software render * linux-faq.md update * 4.28.2021 updates * Basis Universal format * sound & mesh * gamepad event mapping * admob url * Minor edit to building blocks intro text * update gamepad & ios * project settings * libffi version * scaling * image compression * update gamepads * increase memory * caching assets * update 2021/10/6 * update 2021/10/16 blend-modes.md * update 2021/11/12 * allow dynamic transforms update * Bundle update * update faq * bullet & bob * script properties update * editor-styling * build server url * editor templates * spine extension update * Fix typo in the "optimizations" word in Chinese docs * Update to material.md - Constants buffers * Verify Graphics Calls * H5 parameters * OpenJDK downloads * cn update corresponds to [pull 259](#259) * application security * porting guidelines * update for 8f1651f * cn update for 094bf6f * cn update for 20fdfc5 & 6263317 * cn update for 7/19/2022 * title * profiling update * update editor.md * update bob.md * update shortcuts * update fixed update note * Update properties.md * Update material.md * Updates links * Update bob help with the latest info * camera & renderer * Updated android keystore info zh_cn * bundling.md release vs debug zh_cn * update bob.md & gui-clipping.md * contentless bundle * consoles update * model animation link * gamepad & faq * remove a camera lib * font shadow render mode fix * updates about app-manifest and others * Update script.md * includes in shaders * editor scripts * material updates * Added dynamic atlas and texture creation * fixes for atlas and some others * update screenshots and add explanations (CN) * add a line about Dynamic Prototype (CN) * remove "inline" marks in pics * de-translate the subtitle "Running the debugger" & images fix * bundle identifier restrictions * node properties Enabled and Visible (CN) * release checklist & slice-9 * Update project-settings.md (CN) * Update camera.md (CN) * Update project-settings.md (CN) * culling of meshes (CN) * Update project-settings.md (CN) * gltf model file support (CN) * updates about factory (CN) * Update bob.md (CN) * Update bob.jar help (CN) * Update about renderer and other things * Update PS4 development and other things * Dynamic prototype part of the collection factory. * sync to atlas.md * sync to design.md * sync to gpgs.md * sync to hot-reload.md * sync to linux.md * sync to live-update.md * sync to lua.md * sync to networking.md * sync to physics-shapes.md * sync to push.md * sync to test.md * sync to working-offline.md * update material.md * update zerobrane.md * all done * Splitting .zip archives in live-update.md * manual for collision events * Updated sprite documentation to include info about multiple textures * update editor-scripts.md & physics-events.md * update buffer.md & physics-shapes.md * screen blend mode * Update camera manual for zh with new function. * Fix texture profile documentation for 1.7.0 zh * update material.md & render.md * notice about physics-events * script-properties notes & PS5 * Clarified collision messages * Update 3rd party camera list * Fixed links in live update manual zh * Update lua.md * Update html5 manual with new information about CUSTOM_PARAMETERS. zh * Added note on Apple Privacy Manifests zh * typo * Add info about collection proxies for zh * fix minor mistakes * typo * custom resource & physics.set_shape
britzl
pushed a commit
that referenced
this pull request
Apr 13, 2024
* update about AndroidX support * software render * linux-faq.md update * 4.28.2021 updates * Basis Universal format * sound & mesh * gamepad event mapping * admob url * Minor edit to building blocks intro text * update gamepad & ios * project settings * libffi version * scaling * image compression * update gamepads * increase memory * caching assets * update 2021/10/6 * update 2021/10/16 blend-modes.md * update 2021/11/12 * allow dynamic transforms update * Bundle update * update faq * bullet & bob * script properties update * editor-styling * build server url * editor templates * spine extension update * Fix typo in the "optimizations" word in Chinese docs * Update to material.md - Constants buffers * Verify Graphics Calls * H5 parameters * OpenJDK downloads * cn update corresponds to [pull 259](#259) * application security * porting guidelines * update for 8f1651f * cn update for 094bf6f * cn update for 20fdfc5 & 6263317 * cn update for 7/19/2022 * title * profiling update * update editor.md * update bob.md * update shortcuts * update fixed update note * Update properties.md * Update material.md * Updates links * Update bob help with the latest info * camera & renderer * Updated android keystore info zh_cn * bundling.md release vs debug zh_cn * update bob.md & gui-clipping.md * contentless bundle * consoles update * model animation link * gamepad & faq * remove a camera lib * font shadow render mode fix * updates about app-manifest and others * Update script.md * includes in shaders * editor scripts * material updates * Added dynamic atlas and texture creation * fixes for atlas and some others * update screenshots and add explanations (CN) * add a line about Dynamic Prototype (CN) * remove "inline" marks in pics * de-translate the subtitle "Running the debugger" & images fix * bundle identifier restrictions * node properties Enabled and Visible (CN) * release checklist & slice-9 * Update project-settings.md (CN) * Update camera.md (CN) * Update project-settings.md (CN) * culling of meshes (CN) * Update project-settings.md (CN) * gltf model file support (CN) * updates about factory (CN) * Update bob.md (CN) * Update bob.jar help (CN) * Update about renderer and other things * Update PS4 development and other things * Dynamic prototype part of the collection factory. * sync to atlas.md * sync to design.md * sync to gpgs.md * sync to hot-reload.md * sync to linux.md * sync to live-update.md * sync to lua.md * sync to networking.md * sync to physics-shapes.md * sync to push.md * sync to test.md * sync to working-offline.md * update material.md * update zerobrane.md * all done * Splitting .zip archives in live-update.md * manual for collision events * Updated sprite documentation to include info about multiple textures * update editor-scripts.md & physics-events.md * update buffer.md & physics-shapes.md * screen blend mode * Update camera manual for zh with new function. * Fix texture profile documentation for 1.7.0 zh * update material.md & render.md * notice about physics-events * script-properties notes & PS5 * Clarified collision messages * Update 3rd party camera list * Fixed links in live update manual zh * Update lua.md * Update html5 manual with new information about CUSTOM_PARAMETERS. zh * Added note on Apple Privacy Manifests zh * typo * Add info about collection proxies for zh * fix minor mistakes * typo * custom resource & physics.set_shape * Add missing type property in the physics.set_shape for zh
britzl
pushed a commit
that referenced
this pull request
Apr 19, 2024
* linux-faq.md update * 4.28.2021 updates * Basis Universal format * sound & mesh * gamepad event mapping * admob url * Minor edit to building blocks intro text * update gamepad & ios * project settings * libffi version * scaling * image compression * update gamepads * increase memory * caching assets * update 2021/10/6 * update 2021/10/16 blend-modes.md * update 2021/11/12 * allow dynamic transforms update * Bundle update * update faq * bullet & bob * script properties update * editor-styling * build server url * editor templates * spine extension update * Fix typo in the "optimizations" word in Chinese docs * Update to material.md - Constants buffers * Verify Graphics Calls * H5 parameters * OpenJDK downloads * cn update corresponds to [pull 259](#259) * application security * porting guidelines * update for 8f1651f * cn update for 094bf6f * cn update for 20fdfc5 & 6263317 * cn update for 7/19/2022 * title * profiling update * update editor.md * update bob.md * update shortcuts * update fixed update note * Update properties.md * Update material.md * Updates links * Update bob help with the latest info * camera & renderer * Updated android keystore info zh_cn * bundling.md release vs debug zh_cn * update bob.md & gui-clipping.md * contentless bundle * consoles update * model animation link * gamepad & faq * remove a camera lib * font shadow render mode fix * updates about app-manifest and others * Update script.md * includes in shaders * editor scripts * material updates * Added dynamic atlas and texture creation * fixes for atlas and some others * update screenshots and add explanations (CN) * add a line about Dynamic Prototype (CN) * remove "inline" marks in pics * de-translate the subtitle "Running the debugger" & images fix * bundle identifier restrictions * node properties Enabled and Visible (CN) * release checklist & slice-9 * Update project-settings.md (CN) * Update camera.md (CN) * Update project-settings.md (CN) * culling of meshes (CN) * Update project-settings.md (CN) * gltf model file support (CN) * updates about factory (CN) * Update bob.md (CN) * Update bob.jar help (CN) * Update about renderer and other things * Update PS4 development and other things * Dynamic prototype part of the collection factory. * sync to atlas.md * sync to design.md * sync to gpgs.md * sync to hot-reload.md * sync to linux.md * sync to live-update.md * sync to lua.md * sync to networking.md * sync to physics-shapes.md * sync to push.md * sync to test.md * sync to working-offline.md * update material.md * update zerobrane.md * all done * Splitting .zip archives in live-update.md * manual for collision events * Updated sprite documentation to include info about multiple textures * update editor-scripts.md & physics-events.md * update buffer.md & physics-shapes.md * screen blend mode * Update camera manual for zh with new function. * Fix texture profile documentation for 1.7.0 zh * update material.md & render.md * notice about physics-events * script-properties notes & PS5 * Clarified collision messages * Update 3rd party camera list * Fixed links in live update manual zh * Update lua.md * Update html5 manual with new information about CUSTOM_PARAMETERS. zh * Added note on Apple Privacy Manifests zh * typo * Add info about collection proxies for zh * fix minor mistakes * typo * custom resource & physics.set_shape * Add missing type property in the physics.set_shape for zh * html5 param & coordinates convertion
britzl
pushed a commit
that referenced
this pull request
May 6, 2024
* Basis Universal format * sound & mesh * gamepad event mapping * admob url * Minor edit to building blocks intro text * update gamepad & ios * project settings * libffi version * scaling * image compression * update gamepads * increase memory * caching assets * update 2021/10/6 * update 2021/10/16 blend-modes.md * update 2021/11/12 * allow dynamic transforms update * Bundle update * update faq * bullet & bob * script properties update * editor-styling * build server url * editor templates * spine extension update * Fix typo in the "optimizations" word in Chinese docs * Update to material.md - Constants buffers * Verify Graphics Calls * H5 parameters * OpenJDK downloads * cn update corresponds to [pull 259](#259) * application security * porting guidelines * update for 8f1651f * cn update for 094bf6f * cn update for 20fdfc5 & 6263317 * cn update for 7/19/2022 * title * profiling update * update editor.md * update bob.md * update shortcuts * update fixed update note * Update properties.md * Update material.md * Updates links * Update bob help with the latest info * camera & renderer * Updated android keystore info zh_cn * bundling.md release vs debug zh_cn * update bob.md & gui-clipping.md * contentless bundle * consoles update * model animation link * gamepad & faq * remove a camera lib * font shadow render mode fix * updates about app-manifest and others * Update script.md * includes in shaders * editor scripts * material updates * Added dynamic atlas and texture creation * fixes for atlas and some others * update screenshots and add explanations (CN) * add a line about Dynamic Prototype (CN) * remove "inline" marks in pics * de-translate the subtitle "Running the debugger" & images fix * bundle identifier restrictions * node properties Enabled and Visible (CN) * release checklist & slice-9 * Update project-settings.md (CN) * Update camera.md (CN) * Update project-settings.md (CN) * culling of meshes (CN) * Update project-settings.md (CN) * gltf model file support (CN) * updates about factory (CN) * Update bob.md (CN) * Update bob.jar help (CN) * Update about renderer and other things * Update PS4 development and other things * Dynamic prototype part of the collection factory. * sync to atlas.md * sync to design.md * sync to gpgs.md * sync to hot-reload.md * sync to linux.md * sync to live-update.md * sync to lua.md * sync to networking.md * sync to physics-shapes.md * sync to push.md * sync to test.md * sync to working-offline.md * update material.md * update zerobrane.md * all done * Splitting .zip archives in live-update.md * manual for collision events * Updated sprite documentation to include info about multiple textures * update editor-scripts.md & physics-events.md * update buffer.md & physics-shapes.md * screen blend mode * Update camera manual for zh with new function. * Fix texture profile documentation for 1.7.0 zh * update material.md & render.md * notice about physics-events * script-properties notes & PS5 * Clarified collision messages * Update 3rd party camera list * Fixed links in live update manual zh * Update lua.md * Update html5 manual with new information about CUSTOM_PARAMETERS. zh * Added note on Apple Privacy Manifests zh * typo * Add info about collection proxies for zh * fix minor mistakes * typo * custom resource & physics.set_shape * Add missing type property in the physics.set_shape for zh * html5 param & coordinates convertion * Update install.md for zh * Added app manifest manual for zh * Added more info on build variants for zh
britzl
pushed a commit
that referenced
this pull request
May 15, 2024
* sound & mesh * gamepad event mapping * admob url * Minor edit to building blocks intro text * update gamepad & ios * project settings * libffi version * scaling * image compression * update gamepads * increase memory * caching assets * update 2021/10/6 * update 2021/10/16 blend-modes.md * update 2021/11/12 * allow dynamic transforms update * Bundle update * update faq * bullet & bob * script properties update * editor-styling * build server url * editor templates * spine extension update * Fix typo in the "optimizations" word in Chinese docs * Update to material.md - Constants buffers * Verify Graphics Calls * H5 parameters * OpenJDK downloads * cn update corresponds to [pull 259](#259) * application security * porting guidelines * update for 8f1651f * cn update for 094bf6f * cn update for 20fdfc5 & 6263317 * cn update for 7/19/2022 * title * profiling update * update editor.md * update bob.md * update shortcuts * update fixed update note * Update properties.md * Update material.md * Updates links * Update bob help with the latest info * camera & renderer * Updated android keystore info zh_cn * bundling.md release vs debug zh_cn * update bob.md & gui-clipping.md * contentless bundle * consoles update * model animation link * gamepad & faq * remove a camera lib * font shadow render mode fix * updates about app-manifest and others * Update script.md * includes in shaders * editor scripts * material updates * Added dynamic atlas and texture creation * fixes for atlas and some others * update screenshots and add explanations (CN) * add a line about Dynamic Prototype (CN) * remove "inline" marks in pics * de-translate the subtitle "Running the debugger" & images fix * bundle identifier restrictions * node properties Enabled and Visible (CN) * release checklist & slice-9 * Update project-settings.md (CN) * Update camera.md (CN) * Update project-settings.md (CN) * culling of meshes (CN) * Update project-settings.md (CN) * gltf model file support (CN) * updates about factory (CN) * Update bob.md (CN) * Update bob.jar help (CN) * Update about renderer and other things * Update PS4 development and other things * Dynamic prototype part of the collection factory. * sync to atlas.md * sync to design.md * sync to gpgs.md * sync to hot-reload.md * sync to linux.md * sync to live-update.md * sync to lua.md * sync to networking.md * sync to physics-shapes.md * sync to push.md * sync to test.md * sync to working-offline.md * update material.md * update zerobrane.md * all done * Splitting .zip archives in live-update.md * manual for collision events * Updated sprite documentation to include info about multiple textures * update editor-scripts.md & physics-events.md * update buffer.md & physics-shapes.md * screen blend mode * Update camera manual for zh with new function. * Fix texture profile documentation for 1.7.0 zh * update material.md & render.md * notice about physics-events * script-properties notes & PS5 * Clarified collision messages * Update 3rd party camera list * Fixed links in live update manual zh * Update lua.md * Update html5 manual with new information about CUSTOM_PARAMETERS. zh * Added note on Apple Privacy Manifests zh * typo * Add info about collection proxies for zh * fix minor mistakes * typo * custom resource & physics.set_shape * Add missing type property in the physics.set_shape for zh * html5 param & coordinates convertion * Update install.md for zh * Added app manifest manual for zh * Added more info on build variants for zh * lua transpilers and ImageMagick usage
britzl
pushed a commit
that referenced
this pull request
May 16, 2024
* gamepad event mapping * admob url * Minor edit to building blocks intro text * update gamepad & ios * project settings * libffi version * scaling * image compression * update gamepads * increase memory * caching assets * update 2021/10/6 * update 2021/10/16 blend-modes.md * update 2021/11/12 * allow dynamic transforms update * Bundle update * update faq * bullet & bob * script properties update * editor-styling * build server url * editor templates * spine extension update * Fix typo in the "optimizations" word in Chinese docs * Update to material.md - Constants buffers * Verify Graphics Calls * H5 parameters * OpenJDK downloads * cn update corresponds to [pull 259](#259) * application security * porting guidelines * update for 8f1651f * cn update for 094bf6f * cn update for 20fdfc5 & 6263317 * cn update for 7/19/2022 * title * profiling update * update editor.md * update bob.md * update shortcuts * update fixed update note * Update properties.md * Update material.md * Updates links * Update bob help with the latest info * camera & renderer * Updated android keystore info zh_cn * bundling.md release vs debug zh_cn * update bob.md & gui-clipping.md * contentless bundle * consoles update * model animation link * gamepad & faq * remove a camera lib * font shadow render mode fix * updates about app-manifest and others * Update script.md * includes in shaders * editor scripts * material updates * Added dynamic atlas and texture creation * fixes for atlas and some others * update screenshots and add explanations (CN) * add a line about Dynamic Prototype (CN) * remove "inline" marks in pics * de-translate the subtitle "Running the debugger" & images fix * bundle identifier restrictions * node properties Enabled and Visible (CN) * release checklist & slice-9 * Update project-settings.md (CN) * Update camera.md (CN) * Update project-settings.md (CN) * culling of meshes (CN) * Update project-settings.md (CN) * gltf model file support (CN) * updates about factory (CN) * Update bob.md (CN) * Update bob.jar help (CN) * Update about renderer and other things * Update PS4 development and other things * Dynamic prototype part of the collection factory. * sync to atlas.md * sync to design.md * sync to gpgs.md * sync to hot-reload.md * sync to linux.md * sync to live-update.md * sync to lua.md * sync to networking.md * sync to physics-shapes.md * sync to push.md * sync to test.md * sync to working-offline.md * update material.md * update zerobrane.md * all done * Splitting .zip archives in live-update.md * manual for collision events * Updated sprite documentation to include info about multiple textures * update editor-scripts.md & physics-events.md * update buffer.md & physics-shapes.md * screen blend mode * Update camera manual for zh with new function. * Fix texture profile documentation for 1.7.0 zh * update material.md & render.md * notice about physics-events * script-properties notes & PS5 * Clarified collision messages * Update 3rd party camera list * Fixed links in live update manual zh * Update lua.md * Update html5 manual with new information about CUSTOM_PARAMETERS. zh * Added note on Apple Privacy Manifests zh * typo * Add info about collection proxies for zh * fix minor mistakes * typo * custom resource & physics.set_shape * Add missing type property in the physics.set_shape for zh * html5 param & coordinates convertion * Update install.md for zh * Added app manifest manual for zh * Added more info on build variants for zh * lua transpilers and ImageMagick usage * merging plists & Remove LSP
britzl
pushed a commit
that referenced
this pull request
May 17, 2024
* Minor edit to building blocks intro text * update gamepad & ios * project settings * libffi version * scaling * image compression * update gamepads * increase memory * caching assets * update 2021/10/6 * update 2021/10/16 blend-modes.md * update 2021/11/12 * allow dynamic transforms update * Bundle update * update faq * bullet & bob * script properties update * editor-styling * build server url * editor templates * spine extension update * Fix typo in the "optimizations" word in Chinese docs * Update to material.md - Constants buffers * Verify Graphics Calls * H5 parameters * OpenJDK downloads * cn update corresponds to [pull 259](#259) * application security * porting guidelines * update for 8f1651f * cn update for 094bf6f * cn update for 20fdfc5 & 6263317 * cn update for 7/19/2022 * title * profiling update * update editor.md * update bob.md * update shortcuts * update fixed update note * Update properties.md * Update material.md * Updates links * Update bob help with the latest info * camera & renderer * Updated android keystore info zh_cn * bundling.md release vs debug zh_cn * update bob.md & gui-clipping.md * contentless bundle * consoles update * model animation link * gamepad & faq * remove a camera lib * font shadow render mode fix * updates about app-manifest and others * Update script.md * includes in shaders * editor scripts * material updates * Added dynamic atlas and texture creation * fixes for atlas and some others * update screenshots and add explanations (CN) * add a line about Dynamic Prototype (CN) * remove "inline" marks in pics * de-translate the subtitle "Running the debugger" & images fix * bundle identifier restrictions * node properties Enabled and Visible (CN) * release checklist & slice-9 * Update project-settings.md (CN) * Update camera.md (CN) * Update project-settings.md (CN) * culling of meshes (CN) * Update project-settings.md (CN) * gltf model file support (CN) * updates about factory (CN) * Update bob.md (CN) * Update bob.jar help (CN) * Update about renderer and other things * Update PS4 development and other things * Dynamic prototype part of the collection factory. * sync to atlas.md * sync to design.md * sync to gpgs.md * sync to hot-reload.md * sync to linux.md * sync to live-update.md * sync to lua.md * sync to networking.md * sync to physics-shapes.md * sync to push.md * sync to test.md * sync to working-offline.md * update material.md * update zerobrane.md * all done * Splitting .zip archives in live-update.md * manual for collision events * Updated sprite documentation to include info about multiple textures * update editor-scripts.md & physics-events.md * update buffer.md & physics-shapes.md * screen blend mode * Update camera manual for zh with new function. * Fix texture profile documentation for 1.7.0 zh * update material.md & render.md * notice about physics-events * script-properties notes & PS5 * Clarified collision messages * Update 3rd party camera list * Fixed links in live update manual zh * Update lua.md * Update html5 manual with new information about CUSTOM_PARAMETERS. zh * Added note on Apple Privacy Manifests zh * typo * Add info about collection proxies for zh * fix minor mistakes * typo * custom resource & physics.set_shape * Add missing type property in the physics.set_shape for zh * html5 param & coordinates convertion * Update install.md for zh * Added app manifest manual for zh * Added more info on build variants for zh * lua transpilers and ImageMagick usage * merging plists & Remove LSP * Document .luacheckrc for zh * title added
britzl
pushed a commit
that referenced
this pull request
May 18, 2024
* update gamepad & ios * project settings * libffi version * scaling * image compression * update gamepads * increase memory * caching assets * update 2021/10/6 * update 2021/10/16 blend-modes.md * update 2021/11/12 * allow dynamic transforms update * Bundle update * update faq * bullet & bob * script properties update * editor-styling * build server url * editor templates * spine extension update * Fix typo in the "optimizations" word in Chinese docs * Update to material.md - Constants buffers * Verify Graphics Calls * H5 parameters * OpenJDK downloads * cn update corresponds to [pull 259](#259) * application security * porting guidelines * update for 8f1651f * cn update for 094bf6f * cn update for 20fdfc5 & 6263317 * cn update for 7/19/2022 * title * profiling update * update editor.md * update bob.md * update shortcuts * update fixed update note * Update properties.md * Update material.md * Updates links * Update bob help with the latest info * camera & renderer * Updated android keystore info zh_cn * bundling.md release vs debug zh_cn * update bob.md & gui-clipping.md * contentless bundle * consoles update * model animation link * gamepad & faq * remove a camera lib * font shadow render mode fix * updates about app-manifest and others * Update script.md * includes in shaders * editor scripts * material updates * Added dynamic atlas and texture creation * fixes for atlas and some others * update screenshots and add explanations (CN) * add a line about Dynamic Prototype (CN) * remove "inline" marks in pics * de-translate the subtitle "Running the debugger" & images fix * bundle identifier restrictions * node properties Enabled and Visible (CN) * release checklist & slice-9 * Update project-settings.md (CN) * Update camera.md (CN) * Update project-settings.md (CN) * culling of meshes (CN) * Update project-settings.md (CN) * gltf model file support (CN) * updates about factory (CN) * Update bob.md (CN) * Update bob.jar help (CN) * Update about renderer and other things * Update PS4 development and other things * Dynamic prototype part of the collection factory. * sync to atlas.md * sync to design.md * sync to gpgs.md * sync to hot-reload.md * sync to linux.md * sync to live-update.md * sync to lua.md * sync to networking.md * sync to physics-shapes.md * sync to push.md * sync to test.md * sync to working-offline.md * update material.md * update zerobrane.md * all done * Splitting .zip archives in live-update.md * manual for collision events * Updated sprite documentation to include info about multiple textures * update editor-scripts.md & physics-events.md * update buffer.md & physics-shapes.md * screen blend mode * Update camera manual for zh with new function. * Fix texture profile documentation for 1.7.0 zh * update material.md & render.md * notice about physics-events * script-properties notes & PS5 * Clarified collision messages * Update 3rd party camera list * Fixed links in live update manual zh * Update lua.md * Update html5 manual with new information about CUSTOM_PARAMETERS. zh * Added note on Apple Privacy Manifests zh * typo * Add info about collection proxies for zh * fix minor mistakes * typo * custom resource & physics.set_shape * Add missing type property in the physics.set_shape for zh * html5 param & coordinates convertion * Update install.md for zh * Added app manifest manual for zh * Added more info on build variants for zh * lua transpilers and ImageMagick usage * merging plists & Remove LSP * Document .luacheckrc for zh * title added * Updated render predicate docs
britzl
pushed a commit
that referenced
this pull request
May 29, 2024
* scaling * image compression * update gamepads * increase memory * caching assets * update 2021/10/6 * update 2021/10/16 blend-modes.md * update 2021/11/12 * allow dynamic transforms update * Bundle update * update faq * bullet & bob * script properties update * editor-styling * build server url * editor templates * spine extension update * Fix typo in the "optimizations" word in Chinese docs * Update to material.md - Constants buffers * Verify Graphics Calls * H5 parameters * OpenJDK downloads * cn update corresponds to [pull 259](#259) * application security * porting guidelines * update for 8f1651f * cn update for 094bf6f * cn update for 20fdfc5 & 6263317 * cn update for 7/19/2022 * title * profiling update * update editor.md * update bob.md * update shortcuts * update fixed update note * Update properties.md * Update material.md * Updates links * Update bob help with the latest info * camera & renderer * Updated android keystore info zh_cn * bundling.md release vs debug zh_cn * update bob.md & gui-clipping.md * contentless bundle * consoles update * model animation link * gamepad & faq * remove a camera lib * font shadow render mode fix * updates about app-manifest and others * Update script.md * includes in shaders * editor scripts * material updates * Added dynamic atlas and texture creation * fixes for atlas and some others * update screenshots and add explanations (CN) * add a line about Dynamic Prototype (CN) * remove "inline" marks in pics * de-translate the subtitle "Running the debugger" & images fix * bundle identifier restrictions * node properties Enabled and Visible (CN) * release checklist & slice-9 * Update project-settings.md (CN) * Update camera.md (CN) * Update project-settings.md (CN) * culling of meshes (CN) * Update project-settings.md (CN) * gltf model file support (CN) * updates about factory (CN) * Update bob.md (CN) * Update bob.jar help (CN) * Update about renderer and other things * Update PS4 development and other things * Dynamic prototype part of the collection factory. * sync to atlas.md * sync to design.md * sync to gpgs.md * sync to hot-reload.md * sync to linux.md * sync to live-update.md * sync to lua.md * sync to networking.md * sync to physics-shapes.md * sync to push.md * sync to test.md * sync to working-offline.md * update material.md * update zerobrane.md * all done * Splitting .zip archives in live-update.md * manual for collision events * Updated sprite documentation to include info about multiple textures * update editor-scripts.md & physics-events.md * update buffer.md & physics-shapes.md * screen blend mode * Update camera manual for zh with new function. * Fix texture profile documentation for 1.7.0 zh * update material.md & render.md * notice about physics-events * script-properties notes & PS5 * Clarified collision messages * Update 3rd party camera list * Fixed links in live update manual zh * Update lua.md * Update html5 manual with new information about CUSTOM_PARAMETERS. zh * Added note on Apple Privacy Manifests zh * typo * Add info about collection proxies for zh * fix minor mistakes * typo * custom resource & physics.set_shape * Add missing type property in the physics.set_shape for zh * html5 param & coordinates convertion * Update install.md for zh * Added app manifest manual for zh * Added more info on build variants for zh * lua transpilers and ImageMagick usage * merging plists & Remove LSP * Document .luacheckrc for zh * title added * Updated render predicate docs * Extract Native Libs * about how to close preview * tilemap hotkeys
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
No description provided.