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Describe the bug
I would expect the following portrait change command to work: John (CloseUp/Happy): "My expression changes [portrait=CloseUp/Sad] while speaking."
However, what actually ends up being output is: "My expression changes CloseUp while speaking." or "My expression changes Sad while speaking."
It seems like the [option1/option2] random choice command is interfering with the portrait command when there are any '/' characters in the portrait name. Because the '/' character is used for portrait groupings, this would come up fairly often.
Expected behavior
Even if there is a '/' character in the portrait name, the example above would change John to the CloseUp/Sad portrait.
System (please complete the following information):
Godot Version: 4.1
Dialogic Version: 2.0
The text was updated successfully, but these errors were encountered:
* Fix for #1635 and #1593 and random selection highlighting
Random selection is now indicated like this <OptionA/OptionB>.
* Update tip about random words
* Fix home page random tip button
The problem
Describe the bug
I would expect the following portrait change command to work:
John (CloseUp/Happy): "My expression changes [portrait=CloseUp/Sad] while speaking."
However, what actually ends up being output is:
"My expression changes CloseUp while speaking."
or"My expression changes Sad while speaking."
It seems like the [option1/option2] random choice command is interfering with the portrait command when there are any '/' characters in the portrait name. Because the '/' character is used for portrait groupings, this would come up fairly often.
Expected behavior
Even if there is a '/' character in the portrait name, the example above would change John to the CloseUp/Sad portrait.
System (please complete the following information):
The text was updated successfully, but these errors were encountered: