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This PR:
makes sure the dialogic ui will never go overlap the rest of godot
makes the dialogic theme update when the godot theme changes
makes the code highlight colors update when the godot theme changes
makes the Text events textEdit style follow the TextEditor theme settings, meaning it will work better with custom code color themes
adds a ScrollContainer as the root of the character editor to avoid it overlapping the other dialogic UI
add custom close buttons to StyleBrowser window and UpdateChecker window
fixes Popups do not have a close button #2262
fixes Shrinking the editor breaks dialogic UI #2267