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feat: material object editor and more. (#490)
* feat: in-game material objects editor; glint support for material objects; mesh texture set updating during editing; subsurface and coat parameters in texture set editor. * chore: removed no longer used pbr lighting settings. * style: 🎨 apply clang-format changes --------- Co-authored-by: Ilya Perapechka <i_perapechka@wargaming.net> Co-authored-by: Jonahex <Jonahex@users.noreply.github.com>
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