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* fix: set bindings earlier but before LOD due to issues - LOD flickers when bindings are active. unknown why this is the case. * feat: hq shadows, optimisations, and fixed parabolic shadows * style: 🎨 apply clang-format changes * fix: utility shader cleanup * style: 🎨 apply clang-format changes * refactor: use GET_INSTANCE_MEMBER * chore: more shadow improvements --------- Co-authored-by: doodlum <doodlum@users.noreply.github.com>
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