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Add shader recompile on changed file #205

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alandtse opened this issue Mar 10, 2024 · 0 comments · Fixed by #206
Closed

Add shader recompile on changed file #205

alandtse opened this issue Mar 10, 2024 · 0 comments · Fixed by #206
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enhancement New feature or request

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@alandtse
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For testing, the shaders should recompile automatically if the file is changed.

@alandtse alandtse added the enhancement New feature or request label Mar 10, 2024
@alandtse alandtse self-assigned this Mar 10, 2024
alandtse added a commit to alandtse/skyrim-community-shaders that referenced this issue Mar 10, 2024
Adds feature where changes to the shader .hlsl files will automatically
recompile shaders.
Changes to RE::BSShader::Type files in Data\Shaders (e.g.,
Lighting.hlsl) will result in a type specific recompile.
All other modification to hlsl/hlsli files will recompile all files
since there isn't a way to detect what may be impacted.

closes doodlum#205
alandtse added a commit to alandtse/skyrim-community-shaders that referenced this issue Mar 10, 2024
Adds feature where changes to the shader .hlsl files will automatically
recompile shaders.
Changes to RE::BSShader::Type files in Data\Shaders (e.g.,
Lighting.hlsl) will result in a type specific recompile.
All other modification to hlsl/hlsli files will recompile all files
since there isn't a way to detect what may be impacted.

closes doodlum#205
alandtse added a commit to alandtse/skyrim-community-shaders that referenced this issue Mar 11, 2024
Adds feature where changes to the shader .hlsl files will automatically
recompile shaders.
Changes to RE::BSShader::Type files in Data\Shaders (e.g.,
Lighting.hlsl) will result in a type specific recompile.
All other modification to hlsl/hlsli files will recompile all files
since there isn't a way to detect what may be impacted.

closes doodlum#205
alandtse added a commit that referenced this issue Mar 11, 2024
Adds feature where changes to the shader .hlsl files will automatically recompile shaders.
Changes to RE::BSShader::Type files in Data\Shaders (e.g., Lighting.hlsl) will result in a type specific recompile. All other modification to hlsl/hlsli files will recompile all files since there isn't a way to detect what may be impacted.

closes #205
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