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Add shader recompile on changed file #205
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enhancement
New feature or request
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alandtse
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Mar 10, 2024
Adds feature where changes to the shader .hlsl files will automatically recompile shaders. Changes to RE::BSShader::Type files in Data\Shaders (e.g., Lighting.hlsl) will result in a type specific recompile. All other modification to hlsl/hlsli files will recompile all files since there isn't a way to detect what may be impacted. closes doodlum#205
alandtse
added a commit
to alandtse/skyrim-community-shaders
that referenced
this issue
Mar 10, 2024
Adds feature where changes to the shader .hlsl files will automatically recompile shaders. Changes to RE::BSShader::Type files in Data\Shaders (e.g., Lighting.hlsl) will result in a type specific recompile. All other modification to hlsl/hlsli files will recompile all files since there isn't a way to detect what may be impacted. closes doodlum#205
alandtse
added a commit
to alandtse/skyrim-community-shaders
that referenced
this issue
Mar 11, 2024
Adds feature where changes to the shader .hlsl files will automatically recompile shaders. Changes to RE::BSShader::Type files in Data\Shaders (e.g., Lighting.hlsl) will result in a type specific recompile. All other modification to hlsl/hlsli files will recompile all files since there isn't a way to detect what may be impacted. closes doodlum#205
alandtse
added a commit
that referenced
this issue
Mar 11, 2024
Adds feature where changes to the shader .hlsl files will automatically recompile shaders. Changes to RE::BSShader::Type files in Data\Shaders (e.g., Lighting.hlsl) will result in a type specific recompile. All other modification to hlsl/hlsli files will recompile all files since there isn't a way to detect what may be impacted. closes #205
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For testing, the shaders should recompile automatically if the file is changed.
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