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Removed scheduler debugger from MSBuildDebugEngine #10868

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Oct 29, 2024
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2 changes: 1 addition & 1 deletion documentation/wiki/MSBuild-Environment-Variables.md
Original file line number Diff line number Diff line change
Expand Up @@ -26,7 +26,7 @@ Some of the env variables listed here are unsupported, meaning there is no guara
* Launches debugger on build start. Works on Windows operating systems only.
* Setting the value of 2 allows for manually attaching a debugger to a process ID. This works on Windows and non-Windows operating systems.
* `MSBUILDDEBUGSCHEDULER=1` & `MSBUILDDEBUGPATH=<DIRECTORY>`
* Dumps scheduler state at specified directory (`MSBUILDDEBUGSCHEDULER` is implied by `MSBuildDebugEngine`).
* Dumps scheduler state at specified directory.

* `MsBuildSkipEagerWildCardEvaluationRegexes`
* If specified, overrides the default behavior of glob expansion. During glob expansion, if the path with wildcards that is being processed matches one of the regular expressions provided in the [environment variable](#msbuildskipeagerwildcardevaluationregexes), the path is not processed (expanded).
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2 changes: 1 addition & 1 deletion src/Framework/Traits.cs
Original file line number Diff line number Diff line change
Expand Up @@ -30,7 +30,7 @@ public Traits()
{
EscapeHatches = new EscapeHatches();

DebugScheduler = DebugEngine || !string.IsNullOrEmpty(Environment.GetEnvironmentVariable("MSBUILDDEBUGSCHEDULER"));
DebugScheduler = !string.IsNullOrEmpty(Environment.GetEnvironmentVariable("MSBUILDDEBUGSCHEDULER"));
DebugNodeCommunication = DebugEngine || !string.IsNullOrEmpty(Environment.GetEnvironmentVariable("MSBUILDDEBUGCOMM"));
}

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