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add ReceiveFromAsync and SendToAsync with SocketAddress overload #90086

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merged 11 commits into from
Aug 8, 2023

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wfurt
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@wfurt wfurt commented Aug 7, 2023

contributes to #30797
fixes #87397

This is the last big step. There is no longer Internals.SocketAddress.
That allows to use provided SocketAddress without any additional processing.

I realized that the receivedSocketAddress from #88970 did not sue the approved name -> this fixes it makes sync & async same.

There is probably more room for cleanup but this still should be much better - even for the legacy overloads.

also fixes #78448

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Issue Details

contributes to #30797
fixes #87397

This is the last big step. There is no longer Internals.SocketAddress.
That allows to use provided SocketAddress without any additional processing.

I realized that the receivedSocketAddress from #88970 did not sue the approved name -> this fixes it makes sync & async same.

There is probably more room for cleanup but this still should be much better - even for the legacy overloads.

Author: wfurt
Assignees: wfurt
Labels:

area-System.Net.Sockets

Milestone: 8.0.0

@stephentoub
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contributes to #30797

What's more to do on that issue?

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Can you share perf numbers?

Span<byte> addressBuffer2 = stackalloc byte[IPAddressParserStatics.IPv6AddressBytes];
SocketAddressPal.GetIPv6Address(socketAddressBuffer, addressBuffer1, out uint scopeid);
endPoint.Address.TryWriteBytes(addressBuffer2, out _);
return endPoint.Address.ScopeId == (long)scopeid && addressBuffer1.SequenceEqual(addressBuffer2);
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Can we compare the scope id before doing the TryWriteBytes above?

src/libraries/Common/src/System/Net/SocketAddress.cs Outdated Show resolved Hide resolved
{
ThrowIfDisposed();
ArgumentNullException.ThrowIfNull(receivedAddress, nameof(receivedAddress));
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Please ensure we have tests for all argument validation across all the new methods.

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wfurt commented Aug 7, 2023

contributes to #30797

What's more to do on that issue?

nothing for 8.0. Plan to write some summary there and either keep it if we want to expose it on EventArg for consistency, open separate issue for it or close it with comment and wait if there is need for it.

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wfurt commented Aug 8, 2023

This should be ready for another review round @stephentoub
I also added tests and fixes for #78448 since that is the same area.
I'll get perf comparison today

Interop.Winsock.EnsureInitialized();

IntPtr INVALID_SOCKET = (IntPtr)(-1);
IntPtr socket = INVALID_SOCKET;
try
{
socket = Interop.Winsock.WSASocketW(af, DgramSocketType, 0, IntPtr.Zero, 0, (int)Interop.Winsock.SocketConstructorFlags.WSA_FLAG_NO_HANDLE_INHERIT);
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This broke Socket.OSSupportsUnixDomainSockets as Windows only support Stream for UDS.

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wfurt commented Aug 8, 2023

Method Job Toolchain Mean Error StdDev Median Min Max Ratio RatioSD Gen0 Allocated Alloc Ratio
ConnectAcceptAsync Job-ZDTGEN \PR\corerun.exe 761.8 us 315.49 us 363.32 us 513.1 us 471.6 us 1,547.8 us 1.49 0.75 - 1344 B 1.00
ConnectAcceptAsync Job-VRCVXQ \main\corerun.exe 502.9 us 15.49 us 15.90 us 509.7 us 481.3 us 522.3 us 1.00 0.00 - 1345 B 1.00
SendAsyncThenReceiveAsync_Task Job-ZDTGEN \PR\corerun.exe 104,494.1 us 2,054.93 us 2,018.22 us 104,477.0 us 100,835.1 us 108,956.7 us 1.00 0.04 - - NA
SendAsyncThenReceiveAsync_Task Job-VRCVXQ \main\corerun.exe 104,136.5 us 3,092.13 us 3,436.90 us 102,974.0 us 99,681.8 us 112,911.4 us 1.00 0.00 - - NA
ReceiveAsyncThenSendAsync_Task Job-ZDTGEN \PR\corerun.exe 685,473.6 us 13,392.59 us 14,329.93 us 682,778.8 us 660,879.8 us 712,324.7 us 0.96 0.15 - - NA
ReceiveAsyncThenSendAsync_Task Job-VRCVXQ \main\corerun.exe 728,471.7 us 78,202.80 us 90,058.46 us 713,186.3 us 510,999.9 us 885,721.3 us 1.00 0.00 - - NA
SendAsyncThenReceiveAsync_SocketAsyncEventArgs Job-ZDTGEN \PR\corerun.exe 102,279.1 us 1,540.97 us 1,366.03 us 102,311.2 us 100,069.7 us 104,280.6 us 0.96 0.05 - - NA
SendAsyncThenReceiveAsync_SocketAsyncEventArgs Job-VRCVXQ \main\corerun.exe 104,810.3 us 4,388.80 us 5,054.15 us 102,546.4 us 98,808.3 us 113,480.5 us 1.00 0.00 - - NA
ReceiveAsyncThenSendAsync_SocketAsyncEventArgs Job-ZDTGEN \PR\corerun.exe 674,034.8 us 44,428.74 us 47,538.26 us 684,631.1 us 486,587.7 us 698,983.0 us 0.94 0.08 - - NA
ReceiveAsyncThenSendAsync_SocketAsyncEventArgs Job-VRCVXQ \main\corerun.exe 719,407.7 us 29,227.37 us 33,658.29 us 702,072.3 us 683,461.1 us 782,602.0 us 1.00 0.00 - - NA
ReceiveFromAsyncThenSendToAsync_Task Job-ZDTGEN \PR\corerun.exe 1,587,406.7 us 73,418.09 us 84,548.38 us 1,585,315.7 us 1,407,020.1 us 1,751,406.0 us 0.99 0.08 - 4321064 B 0.75
ReceiveFromAsyncThenSendToAsync_Task Job-VRCVXQ \main\corerun.exe 1,610,837.5 us 96,790.05 us 103,564.27 us 1,616,955.2 us 1,373,973.8 us 1,811,356.2 us 1.00 0.00 - 5761064 B 1.00
SendToThenReceiveFrom Job-ZDTGEN \PR\corerun.exe 164,729.9 us 1,880.36 us 1,758.89 us 164,669.6 us 162,245.6 us 168,004.6 us 0.98 0.02 500.0000 4320440 B 0.75
SendToThenReceiveFrom Job-VRCVXQ \main\corerun.exe 168,548.9 us 3,004.79 us 2,810.68 us 167,155.2 us 164,936.9 us 173,277.2 us 1.00 0.00 - 5761408 B 1.00

shows ~ 25% allocation reduction in legacy SendTo/ReceiveFrom. We can still probably do better - tabling for 9.0

@wfurt wfurt merged commit 17d13fa into dotnet:main Aug 8, 2023
@wfurt wfurt deleted the receiveFromAsync branch August 8, 2023 23:23
@ghost ghost locked as resolved and limited conversation to collaborators Sep 8, 2023
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