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Exposed preserveFocus
on OutputChannel#show
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Original file line number | Diff line number | Diff line change |
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/******************************************************************************** | ||
* Copyright (C) 2020 TypeFox and others. | ||
* | ||
* This program and the accompanying materials are made available under the | ||
* terms of the Eclipse Public License v. 2.0 which is available at | ||
* http://www.eclipse.org/legal/epl-2.0. | ||
* | ||
* This Source Code may also be made available under the following Secondary | ||
* Licenses when the conditions for such availability set forth in the Eclipse | ||
* Public License v. 2.0 are satisfied: GNU General Public License, version 2 | ||
* with the GNU Classpath Exception which is available at | ||
* https://www.gnu.org/software/classpath/license.html. | ||
* | ||
* SPDX-License-Identifier: EPL-2.0 OR GPL-2.0 WITH Classpath-exception-2.0 | ||
********************************************************************************/ | ||
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import { Command } from '@theia/core/lib/common'; | ||
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export namespace OutputCommands { | ||
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const OUTPUT_CATEGORY = 'Output'; | ||
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/* #region VS Code `OutputChannel` API */ | ||
// Based on: https://github.com/theia-ide/vscode/blob/standalone/0.19.x/src/vs/vscode.d.ts#L4692-L4745 | ||
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export const APPEND: Command = { | ||
id: 'output:append' | ||
}; | ||
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export const APPEND_LINE: Command = { | ||
id: 'output:appendLine' | ||
}; | ||
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export const CLEAR: Command = { | ||
id: 'output:clear' | ||
}; | ||
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export const SHOW: Command = { | ||
id: 'output:show' | ||
}; | ||
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export const HIDE: Command = { | ||
id: 'output:hide' | ||
}; | ||
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export const DISPOSE: Command = { | ||
id: 'output:dispose' | ||
}; | ||
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/* #endregion VS Code `OutputChannel` API */ | ||
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export const CLEAR__WIDGET: Command = { | ||
id: 'output:widget:clear', | ||
category: OUTPUT_CATEGORY, | ||
iconClass: 'clear-all' | ||
}; | ||
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export const LOCK__WIDGET: Command = { | ||
id: 'output:widget:lock', | ||
category: OUTPUT_CATEGORY, | ||
iconClass: 'fa fa-unlock' | ||
}; | ||
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export const UNLOCK__WIDGET: Command = { | ||
id: 'output:widget:unlock', | ||
category: OUTPUT_CATEGORY, | ||
iconClass: 'fa fa-lock' | ||
}; | ||
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export const CLEAR__QUICK_PICK: Command = { | ||
id: 'output:pick-clear', | ||
label: 'Clear Output Channel...', | ||
category: OUTPUT_CATEGORY | ||
}; | ||
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export const SHOW__QUICK_PICK: Command = { | ||
id: 'output:pick-show', | ||
label: 'Show Output Channel...', | ||
category: OUTPUT_CATEGORY | ||
}; | ||
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export const HIDE__QUICK_PICK: Command = { | ||
id: 'output:pick-hide', | ||
label: 'Hide Output Channel...', | ||
category: OUTPUT_CATEGORY | ||
}; | ||
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export const DISPOSE__QUICK_PICK: Command = { | ||
id: 'output:pick-dispose', | ||
label: 'Close Output Channel...', | ||
category: OUTPUT_CATEGORY | ||
}; | ||
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export const COPY_ALL: Command = { | ||
id: 'output:copy-all', | ||
}; | ||
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} |
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why not have boolean argument instead of object with single boolean property?
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We can easily extend it without breaking the API in the future; it's pretty common that we use an object instead of a single property. I can make the change, though. I am OK with both.
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i'm ok with both if we think it might expand in the future. consider having a named interface so it is more readable.