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Container and codec limitation notification #8
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This relates to #8. Not sure if the best way to approach issue of incorrect render settings is to hide the add-on from Blender list.
I have added fix to hide |
I used Quicktime as a container and DNxHD as codec - maybe the source file doesn't have a resolution which complies to HD. I don't have time to test all codec combinations right now, but using AVI instead of ffmpeg caused also an error just when cleaning up started. I'm sorry to pester you like that, but your solution is the only Blender UI based solution AFAIK and therefore in my eyes the winner among the various cmd vse-fast-render options out there. Actually, I think you should consider to add it to the UI as a new strip property tab, maybe called 'Render' for a better user experience? [EDIT: Users will be puzzled if it just disappears. Probably it is better to inform them that the render settings are incompatible with the add-on?] |
So I tried:
I am not quite sure how I could discover those things are not going to work when even Blender itself doesn't seem to handle those cases (i.e. I can select those options, but they will not render even without my add-on). I think you should first try to see if with current render config you can just "render animation" without using my add-on (even if you just try to render 10-20 frames only). If Blender can't render it, then obviously using my add-on will not help. So in short: I don't think those two above issue are problems with add-on itself as it seems that problem is there with just pure Blender. |
Wow, that's super cool with the UI! AVI RAW and Quicktime works here now. :-) DNxHD codec is not working here in Blender natively, so you're right that must be a bug in Blender. Unfortunately, I'm still getting the error with a fresh and clean start up of Blender with an unsaved .blend. I had a look at the Power Sequencer add-on. And they are forcing the user to save the project this way:
From here: https://github.com/GDquest/Blender-power-sequencer/blob/master/ui/power_sequencer_menu.py A thought on bad codecs/containers, maybe the addon could render one frame of the video and if it fails, it will abort the entire operation and give the user a message of "Unsupported codec/container"? |
For the unsaved .blend file there is #7 (it is easier to keep track of issues if they are separate).
That did cross my mind and currently am contemplating if that's the best I can do. BTW. interesting add-on. Haven't seen it before and seems like it might be useful. |
It seems to me that it is now only bad containers/codecs causing errors when rendering(outside the not-saved-.blend-error), so maybe a simple way to get around this problem is to add a line of text in the progress bar in the header after the error message, something along the lines of "Try a different container or codec.", and this may also work and be valid for image formats, so maybe no more need to close down the UI when ex. PNG? |
Blender 2.81a VSE Rarallel Render, "Encoding - Container"
Initially Blender crashed and dismissed itself after parallel render has almost finish showing "mixing down audio". Having read this posting, I changed "Encoding - Container" from "Matroska" to "MPEG-4". Parallel VSE render completed successfully after this change. Settings that works:
Parallel Render config:
Results 30FPS, 3742 frames, 1920x1080 HD
GPU utilisation also increase correspondingly when using Parallel Render. The audio (in the video) has slight disruption where the segments join. A big thank you. |
I noticed that Parallel Render will only work with the mpeg-4 container and a h.264 codec when using Ffmpeg video. I guess, that this is not a bug, but probably a limitation. Apparently, ffmpeg does not have a codec limitation when concatenating media files. Is this an extension issue? Anyway, not having the right container and codec will cause errors, so maybe a check is needed, if these settings are correct, and inform the user if they are not correct.
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