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Treat Event::PointerGone as PointerEvent::Released #4419

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merged 18 commits into from
May 11, 2024

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@rustbasic rustbasic commented Apr 26, 2024

@rustbasic rustbasic changed the title Fix: drag_stopped_by() not detected after mouse release. Fix: In some cases, drag_stopped_by() not detected after mouse release. Apr 26, 2024
@rustbasic rustbasic closed this Apr 27, 2024
@rustbasic rustbasic reopened this Apr 27, 2024
@rustbasic rustbasic closed this Apr 27, 2024
@rustbasic rustbasic reopened this Apr 28, 2024
@rustbasic rustbasic changed the title Fix: In some cases, drag_stopped_by() not detected after mouse release. Saves the state of each PointerButton. Apr 28, 2024
@rustbasic rustbasic closed this Apr 28, 2024
@rustbasic rustbasic changed the title Saves the state of each PointerButton. Fix: In some cases, drag_stopped_by() not detected after mouse release. Apr 28, 2024
@rustbasic rustbasic reopened this Apr 28, 2024
@rustbasic rustbasic closed this Apr 28, 2024
@rustbasic rustbasic reopened this Apr 28, 2024
@rustbasic rustbasic changed the title Fix: In some cases, drag_stopped_by() not detected after mouse release. If Event::PointerGone occurs, it is treated as PointerEvent::Released. Apr 28, 2024
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Makes sense, but please revert unrelated changea

Comment on lines 459 to 464
let button_suffix = if button == egui::PointerButton::Primary {
// Reduce visual clutter in common case:
String::default()
} else {
format!(" by {button:?} button")
};
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please revert

@rustbasic rustbasic requested a review from emilk May 11, 2024 01:54
@emilk emilk added the egui label May 11, 2024
@emilk emilk changed the title If Event::PointerGone occurs, it is treated as PointerEvent::Released. Treat Event::PointerGone as PointerEvent::Released May 11, 2024
@emilk emilk merged commit 66d2b3f into emilk:master May 11, 2024
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emilk added a commit that referenced this pull request May 21, 2024
emilk added a commit that referenced this pull request May 22, 2024
* Closes #3157

If the mouse leaves the canvas when dragging a slider, the slider will
still move.

---

To support this, I had to revert #4419
Despite that, I fail to reproduce the two issues it claimed to solve:

* #4406 may have been solved in
another way by this PR
* #4418 I cannot reproduce on Mac.
If it is still a problem, I think it should be solved by triggering a
`PointerEvent::Released` when focus is lost (i.e. on alt-tab), and not
on `PointerGone`
@rustbasic rustbasic deleted the patch49 branch August 7, 2024 15:05
hacknus pushed a commit to hacknus/egui that referenced this pull request Oct 30, 2024
* Closes emilk#4406
* Closes emilk#4418 

If `Event::PointerGone` occurs, it is treated as
`PointerEvent::Released`.
hacknus pushed a commit to hacknus/egui that referenced this pull request Oct 30, 2024
* Closes emilk#3157

If the mouse leaves the canvas when dragging a slider, the slider will
still move.

---

To support this, I had to revert emilk#4419
Despite that, I fail to reproduce the two issues it claimed to solve:

* emilk#4406 may have been solved in
another way by this PR
* emilk#4418 I cannot reproduce on Mac.
If it is still a problem, I think it should be solved by triggering a
`PointerEvent::Released` when focus is lost (i.e. on alt-tab), and not
on `PointerGone`
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