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Updates fri 5 june #1525

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Updates fri 5 june #1525

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vjeux
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@vjeux vjeux commented Jun 5, 2015

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tadeuzagallo and others added 20 commits June 3, 2015 06:24
Summary:

Closes facebook#693
Github Author: Tyler McGinnis <tylermcginnis33@gmail.com>

Test Plan: Imported from GitHub, without a `Test Plan:` line.
Summary:
@public
The packager's resolver started out imitating node-haste, which meant that we didn't support nested modules. Now this is a problem. Bigger projects are bound to have versions of different versions of the same package at different levels of the dependency tree. This
makes loading dependencies lazy for node_modules and implements the node resolution algorithm. However, it also mantains that some
modules are still "haste" format, which currently defaults to "react-native" and "react-tools".

Finally, this means ~5 seconds speed up on every server start. This should also have a big impact on open source users with projects with big node_modules.

Test Plan:
1- test the app with --reset-cache
2- click around test and production apps
3- update the OSS library
4- create a new project
5- npm install multiple modules
6- create some version conflict in your project
7- make sure we do the "right" thing
8- test file changes to make sure it works
Summary:
This shows margin and padding visually when inspecting an element.

@public

Test Plan:
Go to the "UIExplorer", to the <View> page. Open the inspector, and start
selecting things. Padding and margin should be indicated. (Padding in dark
blue and margin in orange).
Summary:
@public
This PR adds quite a bit of functionality to the Touchable components, allowing the ms delays of each of the handlers (`onPressIn, onPressOut, onPress, onLongPress`) to be configured.

It adds the following props to `TouchableWithoutFeedback, TouchableOpacity, and TouchableHighlight`:
```javascript
/**
 * Delay in ms, from the release of the touch, before onPress is called.
 */
delayOnPress: React.PropTypes.number,
/**
 * Delay in ms, from the start of the touch, before onPressIn is called.
 */
delayOnPressIn: React.PropTypes.number,
/**
 * Delay in ms, from the release of the touch, before onPressOut is called.
 */
delayOnPressOut: React.PropTypes.number,
/**
 * Delay in ms, from onPressIn, before onLongPress is called.
 */
delayOnLongPress: React.PropTypes.number,
```

`TouchableHighlight` also gets an additional set of props:
```javascript
/**
 * Delay in ms, from the start of the touch, before the highlight is shown.
 */
delayHighlightShow: React.PropTypes.number,
/**
 * Del
...
```

Closes facebook#1255
Github Author: jmstout <git@jmstout.com>

Test Plan: Imported from GitHub, without a `Test Plan:` line.
Summary:
- make overlay transparent to avoid obscuring the app
- show style in the inspector pane
- show margin+padding values, also width/height and abs position

@public

Test Plan:
Open the inspector somewhere, start selecting things. You should see correct
padding, margin, and dimentions values; in addition to all style properties
enumerated.
…sions request

Summary:
In order to add Push support to the Parse JS SDK in React Native, we need a way to receive the APNS device token from the JS context. This adds another event to PushNotificationIOS, so that code can respond to a successful registration.

Additionally, I've updated the `requestPermissions` call to accept an optional map of parameters. This way, developers can request a subset of user notification types.
Closes facebook#1304
Github Author: Andrew Imm <andrewi@fb.com>

Test Plan: Imported from GitHub, without a `Test Plan:` line.
Summary:
@public
Fixes issue facebook#1055
For some historical reason we used to strip the extension of the module name before passing it to `resolveDependency` which is completly capable of handling all kinds of names. The fix is one line, but added a few tests for this.

Test Plan:
* ./runJestTests.sh
* ./runJestTests.sh PacakgerIntegration
* Open app and click around
Summary:
These two arrays aren't used. The code is easier to read without them

@public

Test Plan: Tap around UIExplorer and verify multi-touch and responder system behavior works the same
Summary:
The idea behind this change it to couple together menu item title
and handler. The code becomes simpler and easier to maintain, but
also makes it possible to extend dev menu in the future.

@public

Test Plan:
All menu items works as before.
Changed websocket executor class name and made sure that when the class
is missing we get nice error message.
Summary:
@public
PickerIOS doesn't look at the content of its list. It just keeps a list ref
and pushes new items in.  Sadly this doesn't work with the naive reference checker
so new item lists don't trigger a native rerender.

The solution here is to ask PickerIOS to just pass its props down to native directly

Test Plan:
Implemented a simple Picker hooked up to a store getting new items.
Watched the list not update and then update after this diff as new items come in
Summary:
This allows you to select the displayed owner hierarchy, and see the styles,
props, and position.

@public

Test Plan:
Open the inspector, select something in the middle of the page. Click the
breadcrumb train in the inspector, and verify that:
- styles are reflected
- margin/padding/box is correct
- the highlight updates to show the selected item

See video as well.

[Video](https://www.latest.facebook.com/pxlcld/mqnl)

Screenshot
{F22518618}
Summary:
@public
Fixes facebook#773
This fixes `.json` name resolution. And also reads `package.json` when doing a directory module resolution.
The algorithm can be found here: https://nodejs.org/api/modules.html
I'll probably start including the node (or browserify) modules test in later diffs to make sure we're fully compliant.

Test Plan:
* ./runJestTests.sh
* ./runJestTests.sh PackagerIntegration
* open playground and require a json file
* test redbox
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