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Use NODE_BINARY
from .xcode.env
when running packager from Xcode
#34121
Conversation
Hi @elsurudo! Thank you for your pull request and welcome to our community. Action RequiredIn order to merge any pull request (code, docs, etc.), we require contributors to sign our Contributor License Agreement, and we don't seem to have one on file for you. ProcessIn order for us to review and merge your suggested changes, please sign at https://code.facebook.com/cla. If you are contributing on behalf of someone else (eg your employer), the individual CLA may not be sufficient and your employer may need to sign the corporate CLA. Once the CLA is signed, our tooling will perform checks and validations. Afterwards, the pull request will be tagged with If you have received this in error or have any questions, please contact us at cla@fb.com. Thanks! |
Base commit: bb46046 |
Base commit: bb46046 |
Thank you for signing our Contributor License Agreement. We can now accept your code for this (and any) Meta Open Source project. Thanks! |
@cipolleschi has imported this pull request. If you are a Meta employee, you can view this diff on Phabricator. |
Hi @elsurudo, thanks for the PR. Can I ask you to rebase it on the latest commit on main? Thank you so much for your patience! |
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@cipolleschi rebased – you're good to go :) |
@cipolleschi has imported this pull request. If you are a Meta employee, you can view this diff on Phabricator. |
This pull request was successfully merged by @elsurudo in ff785db. When will my fix make it into a release? | Upcoming Releases |
Summary
Before this change, during the "Start Packager" Xcode build step that runs the packager,
packager.sh
was using my system node version and not the one fromnvm
that is meant to be used with the project.Changelog
[iOS] [Fixed] - Use
NODE_BINARY
from.xcode.env
when running packager from XcodeTest Plan
Perform a build using Xcode and confirm that the packager is using the correct version of node.