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--[BE Week]Set lighting if loading an AO to match scene lighting. #2138

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merged 1 commit into from
Jun 27, 2023

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jturner65
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Motivation and Context

This small PR sets the default lighting for an articulated object loaded into viewer to match the lighting currently specified in the scene being displayed.

How Has This Been Tested

Running viewer and loading AOs (spot specifically).

Types of changes

  • Docs change / refactoring / dependency upgrade
  • Bug fix (non-breaking change which fixes an issue)
  • New feature (non-breaking change which adds functionality)
  • Breaking change (fix or feature that would cause existing functionality to change)

Checklist

  • My code follows the code style of this project.
  • My change requires a change to the documentation.
  • I have updated the documentation accordingly.
  • I have read the CONTRIBUTING document.
  • I have completed my CLA (see CONTRIBUTING)
  • I have added tests to cover my changes.
  • All new and existing tests passed.

@facebook-github-bot facebook-github-bot added the CLA Signed Do not delete this pull request or issue due to inactivity. label Jun 27, 2023
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@0mdc 0mdc left a comment

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👍

@jturner65 jturner65 changed the title --Set lighting if loading an AO to match scene lighting. --[BE Week]Set lighting if loading an AO to match scene lighting. Jun 27, 2023
@jturner65 jturner65 merged commit 30cf309 into main Jun 27, 2023
@jturner65 jturner65 deleted the viewer_aoLoad branch June 27, 2023 16:34
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3 participants