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-- Articulated Object creation restructuring #2359
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Handle this directly in the AO creation code using the values in the AO attributes.
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Apr 9, 2024
Handle semantic ID specification directly via attributes on creation.
Handle render asset specification directly upon instantiation via config values
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--[WIP] Articulated Object creation restructuring
-- Articulated Object creation restructuring
Apr 9, 2024
aclegg3
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Apr 10, 2024
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Looks good from here and confirmed it fixes the lab bug for me locally.
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These tests are more appropriate in AttributesManagersTest and this move makes SimTest a bit less unruly.
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Motivation and Context
This PR refactors the AO creation process so that configuration-based modifications to an AO do not end up applying or being attached in any way with the URDF-built Model, but rather are applied/attached to the resultant BulletArticulatedObject.
This is required because multiple BulletArticulatedObjects can have their own attributes/settings/user_defined configurations despite having been built by the same URDF/Model. With this PR, the Model will remain a static reflection of the data specified in the source URDF, while the BulletArticulatedObject built from this model will manage its own customizations of the original model as specified in the ArticulatedObjectAttributes.
This PR also addresses the bug referenced in this Lab issue.
Note : This PR as it stands still retains geometric and mass scaling in the Model.
How Has This Been Tested
Currently C++ tests pass
Types of changes
Checklist