Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Expanded reset logic for Simulator #2451

Merged
merged 5 commits into from
Aug 20, 2024
Merged

Conversation

aclegg3
Copy link
Contributor

@aclegg3 aclegg3 commented Aug 16, 2024

Motivation and Context

This PR add expanded reset logic to base Simulator:

This is a breaking change, previously reset only set world time to 0.

How Has This Been Tested

CI should still pass.
Added new unit test to validate the rest logic

Types of changes

  • Docs change / refactoring / dependency upgrade
  • Bug fix (non-breaking change which fixes an issue)
  • New feature (non-breaking change which adds functionality)
  • Breaking change (fix or feature that would cause existing functionality to change)

Checklist

  • My code follows the code style of this project.
  • My change requires a change to the documentation.
  • I have updated the documentation accordingly.
  • I have read the CONTRIBUTING document.
  • I have completed my CLA (see CONTRIBUTING)
  • I have added tests to cover my changes.
  • All new and existing tests passed.

…bject states, set light setup default key to scene's light key
@facebook-github-bot facebook-github-bot added the CLA Signed Do not delete this pull request or issue due to inactivity. label Aug 16, 2024
Comment on lines 685 to 691
// set the default light key to reference the scene's light setup
auto initSceneInstanceAttr =
metadataMediator_->getSceneInstanceAttributesManager()
->getObjectCopyByHandle(curSceneInstanceAttributes_->getHandle());
auto sceneLightSetup = resourceManager_->getLightSetup(
initSceneInstanceAttr->getLightingHandle());
resourceManager_->setLightSetup(*sceneLightSetup);
Copy link
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

This should be a lot easier. Something to revisit down the road.

Copy link
Contributor

@jturner65 jturner65 left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

LGTM. Hopefully it passes :)

Copy link
Contributor

@0mdc 0mdc left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

LGTM! Thanks!

@aclegg3 aclegg3 merged commit 29df845 into main Aug 20, 2024
10 checks passed
@aclegg3 aclegg3 deleted the alex-08_16-simulator_reset_expanded branch August 20, 2024 01:26
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
CLA Signed Do not delete this pull request or issue due to inactivity.
Projects
None yet
Development

Successfully merging this pull request may close these issues.

4 participants