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Reland: Move asset opening to background thread, fix dart persistent value destruction #40183
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Mar 9, 2023
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ab5d7be
[engine] move asset mapping decompression to IO thread
jonahwilliams 4bb1999
acquire on UI thread
jonahwilliams 3fcc0bd
fix error handling
jonahwilliams 6505195
try a shell test
jonahwilliams 33a7117
fix test
jonahwilliams 36dcc82
Merge branch 'main' into move_decompress_to_io
jonahwilliams efe5617
Update shell_unittests.cc
jonahwilliams ba10197
fix shell destruction thread
jonahwilliams 661ee40
Merge branch 'move_decompress_to_io' of github.com:jonahwilliams/engi…
jonahwilliams 63ef819
fixes from Jason suggestion
jonahwilliams 8a105ef
move creation after dart state scope lock
jonahwilliams 9111571
++
jonahwilliams 2af02df
Update immutable_buffer.cc
jonahwilliams 5db53e4
Update immutable_buffer.cc
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Looked into this, and it's actually ok to destruct the
tonic::DartPersistentValue
outside of aDartState::Scope
. TheDartPersistentValue
holds a weak reference to theDartState
used during construction and will enter thatDartState
's scope to delete the wrapped value.So these
unique_ptr
s should be moved to the top of the function in order to ensure that they are not leaked if it returns early.